Interactive exercise method and head-mounted intelligent device
An interactive and sports technology, applied in the electronic field, can solve the problems of low reduction degree of VR fitness products, achieve real immersion, beautiful sports environment, and improve the effect of reduction degree
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[0023] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0024] see figure 1 , figure 1 It is a flow chart of the first embodiment of the interactive exercise method of the present invention. Such as figure 1 Shown, the interactive motion method of the present invention comprises:
[0025] Step S101: receiving body movement data and body image data;
[0026] Among them, the body movement data comes from inertial sensors deployed on the main parts of the user's body (such as the head, hands, feet, etc.) and multi...
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