Application control method and device
A technology of control methods and measures, which is applied in the computer field, can solve problems such as reducing work efficiency, harming users' health, and excessive time, so as to achieve the effects of protecting health, avoiding wasting time, and improving work efficiency
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Embodiment 1
[0103] Such as figure 2 What is shown is the first preferred implementation manner of an application control method according to an exemplary embodiment. This embodiment can be applied in such a scenario: the browser on the terminal is used to browse blogs, and the user presets the browser The preset use time of the website is 2 hours. When the user's browsing time is equal to or greater than the preset use time, the anti-addiction measures will be activated, and the anti-addiction measures will be released after 3 hours. The specific process is as in Example 1. Embodiment one comprises the following steps:
[0104] In step 201, the browsing duration of the browser is monitored.
[0105] In step 202, it is determined that the browsing duration of the browser is equal to or greater than 2 hours of preset usage duration.
[0106] In step 203, an anti-addiction measure is started, and the process of the browser is forcibly terminated.
[0107] In step 204, the duration of the...
Embodiment 2
[0111] Such as image 3 Shown is a second preferred implementation of an application control method shown according to an exemplary embodiment, which can be applied in such a scenario: when playing the "YY" game on a mobile phone, there is a The shortcut icon of the game, the user pre-sets the maximum click frequency of the game to be 500 times / hour, and when the user clicks the game at a frequency equal to or greater than 500 times / hour in a day, the anti-addiction measures will be activated. The specific process Such as embodiment two. Embodiment two comprises the following steps:
[0112] In step 301, the mobile phone monitors the click frequency of the "YY" game.
[0113] In step 302, the mobile phone determines that the click frequency of the "YY" game is equal to or greater than 500 times / hour.
[0114] In step 303, the mobile phone starts an anti-addiction measure to hide the shortcut icon of the "YY" game on the desktop.
[0115] In step 304, the mobile phone recei...
Embodiment 3
[0120] Such as Figure 4 Shown is a third preferred implementation manner of an application control method shown according to an exemplary embodiment. This embodiment can be applied in such a scenario: a user uses a tablet computer to shop, and uses a payment application in the tablet computer to pay, The user pre-sets that the maximum number of times the paid application is used in one day is 3 times. When the user uses the paid application for 3 times or more, the anti-addiction measures will be activated, and the anti-addiction measures will be released after 3 hours of implementation. The specific process Such as embodiment three. Embodiment three comprises the following steps:
[0121] In step 401, the tablet monitors the usage times of paid applications.
[0122] In step 402, the tablet computer determines that the number of times the paid application is used is equal to or greater than 3 times.
[0123] In step 403, the tablet computer starts an anti-addiction measur...
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