Three-dimensional scene rendering method
A three-dimensional scene and triangular surface technology, applied in the field of three-dimensional scene rendering, can solve the problems of consuming CPU and GPU processing resources, low program display speed, and processing time consumption, and achieves the effect of reducing the number of interactions, the number of times, and the number of changes
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[0045] The embodiment of the present invention provides a three-dimensional scene rendering method, which reduces the number of material applications when rendering a three-dimensional scene. At the same time, the number of interactions between the program and the graphics card is correspondingly reduced, and the number of state changes is reduced, thereby improving the three-dimensional scene. rendering efficiency.
[0046] In order to make the purpose, features and advantages of the present invention more obvious and understandable, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the following The described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without m...
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