Interaction method and device
An interactive method and a technology of an interactive device, which are applied in the field of the interactive method and the device, can solve problems such as inconvenient operation, poor user experience, and inability to zoom in or out of the game display interface, and achieve a clear viewing effect
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Embodiment 1
[0052] The embodiment of the present invention provides an interactive method, such as figure 1 shown, including:
[0053] S101. The interaction device obtains the position of the visual center and the distance between the human eye and the screen, wherein the visual center is the central point of the visual field of the human eye on the screen.
[0054] In the embodiment of the present invention, the "field of view" of the human eye is defined as the spatial range that the human eye can see when the human eye fixes on one point; The center point of the eye's field of view in the plane viewed by the human eye.
[0055] Exemplarily, the interaction device provided by the embodiment of the present invention has the function of displaying and enlarging or reducing the display interface. When the human eyes watch the image displayed on the screen of the interaction device, the interaction device can calculate the human vision by detecting the distance. The position of the center...
Embodiment 2
[0063] The embodiment of the present invention provides an interactive method, such as figure 2 shown, including:
[0064] S201. The interaction device transmits a first detection signal to human eyes.
[0065] Exemplarily, the interaction device may transmit the first detection signal to the human eye, so that the human eye reflects back the second detection signal corresponding to the first detection signal after receiving the first detection signal.
[0066] Further, the existing eye tracking technology refers to tracking the eye movement by measuring the gaze point of the eyes or the movement of the eye relative to the head. There are many methods of eye movement tracking currently in use, among which the most commonly used non-invasive method is to obtain the position of the eye through video shooting equipment; invasive methods include embedding eye movement measurement coils in the eyes or using microelectrodes to trace eye movements Electrogram.
[0067] Further, t...
Embodiment 3
[0117] Such as Figure 7 As shown, the embodiment of the present invention provides an interaction device 1, including:
[0118] The processor 12 is used to obtain the position of the visual center and the distance between the human eye and the screen 13, wherein the visual center is the central point of the visual field of the human eye in the screen 13, and the visual center The position of the center is sent to the memory 14, and if the distance between the human eyes and the screen 13 decreases, the image displayed on the screen 13 is amplified with the position of the visual center as the center point. As the distance between the eye and the screen 13 increases, the image displayed on the screen 13 will be reduced with the position of the visual center as the center point.
[0119] The memory 14 is used for storing the position of the visual center.
[0120] The screen 13 is used to display images.
[0121] It should be noted that the "field of view" of the human eye i...
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