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User interaction system and method

An interactive system and interactive method technology, applied in the field of electronic applications, can solve the problems of users feeling unnatural, restricted interactive operation, and limited richness of interaction, etc., to reduce learning costs and enhance user experience.

Active Publication Date: 2013-08-14
刘广松 +1
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  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] However, the richness of content in the flat interactive interface is greatly limited
Moreover, Kinect confirms the selection by moving the cursor to a button and staying for a period of time. This operation can only perform a confirmation or entry operation, and the richness of interaction is limited. In addition, the user feels that it is not natural enough. feel restrained

Method used

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Embodiment Construction

[0049] In order to express the purpose, technical solutions and advantages of the embodiments of the present invention more clearly, the embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings and specific examples.

[0050] In the embodiments of the present invention, a user interaction solution for a three-dimensional interface is proposed for various defects caused by using a plane interaction interface in various electronic devices (such as portable electronic devices) in the prior art.

[0051] In the embodiment of the present invention, a variety of ways can be used to generate a virtual three-dimensional screen interface, which avoids various problems caused by the use of a physical display screen, and does not affect the background field of view. The generated virtual three-dimensional screen interface can also be used as a counter The enhancement of reality can be widely used in augmented reality (Aug...

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Abstract

An embodiment of the invention discloses a user interaction system and method. The user interaction system comprises a three-dimensional interaction interface display module, a gesture recognition module, and an information arithmetic processing module, wherein the three-dimensional interaction display module is used for providing a user with a three-dimensional interaction interface; the gesture recognition module is used for capturing gesture trajectory and gesture shapes produced when the user is browsing the three-dimensional interaction interface as well as sending the gesture trajectory information and the gesture shape information to the information arithmetic processing module; when the distance between the gesture trajectory and preset spatial points is determined to meet a preset distance threshold value, and the gesture shapes are determined to meet a preset state switching condition, the information arithmetic processing module is used for determining a corresponding interaction operation command as well as sending a three-dimensional interaction result interface with the interaction operation command executed to the three-dimensional interaction interface display module; and then the three-dimensional interaction interface display module further provides the user with the three-dimensional interaction result interface.

Description

technical field [0001] The present invention relates to the technical field of electronic applications, in particular, to a user interaction system and method. Background technique [0002] In 1959, American scholar B. Shackel first proposed the concept of human-computer interaction engineering. Since the late 1990s, with the rapid development and popularization of high-speed processing chips, multimedia technology and Internet technology, research on human-computer interaction has focused on intelligent interaction, multi-modal (multi-channel)-multimedia interaction, and virtual interaction. As well as human-computer collaborative interaction, that is, human-centered human-computer interaction technology. [0003] People are not satisfied with the existing human-computer interaction methods, and people expect the new generation of human-computer interaction to be as natural, accurate and fast as human-to-human interaction. In the 1990s, the research on human-computer inte...

Claims

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Application Information

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IPC IPC(8): G06F3/01
Inventor 刘广松杨智
Owner 刘广松
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