Approximate rendering method of 3D virtual scene including surface caustic effect produced by specular reflection
A technology of virtual scene and specular reflection, applied in the field of approximate drawing of 3D virtual scene, which can solve the problems of fast drawing speed and so on
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[0016] In order to make the features and advantages of the method of the present invention clearer, the method of the present invention will be further described below in conjunction with specific embodiments with reference to the accompanying drawings.
[0017] The technical solution of the method of the present invention: the approximate drawing method of the 3D virtual scene including the surface caustic effect produced by specular reflection, first place the virtual camera on the position of the point light source S, and use rasterization technology to draw the 3D virtual scene All mirrors reflect the surface of the object, record the spatial position and surface normal of all fragments, and then create a virtual spotlight list according to the recorded spatial position and surface normal data of the fragments, use all the spotlights in the virtual spotlight list to illuminate the 3D virtual scene, and then Place the virtual camera at the position of the eyes, use rasteriza...
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