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Gaming table

a technology of gambling table and monitor, applied in the field of gambling system, can solve the problems of inefficiency, high system cost, and the number of floor observers, and achieve the effect of eliminating spurious signals, eliminating inaccuracy and subjective analysis

Inactive Publication Date: 2005-04-28
GENESIS GAMING SOLUTIONS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0009] The system and method of this invention can also quickly switch between individual players' bets at a specific table to acquire video signals between cameras on a table and from table to table. This feature is important for the acquisition and analysis of the gambling habits of a plurality of players. To accomplish this task, the system includes a video multiplexer having a plurality (such as, e.g., eight) video inputs and one video display. These multiplexers may preferably be linked together to send a video signal from any camera in the pit to one central computer for image acquisition and analysis.
[0011] Another feature of the present invention includes registering a client and designating his seat position at the table. This may be accomplished in a variety of easily implemented ways, such as for example with a commercial magnetic card swipe reader with an attached keypad for data input.
[0013] In order to eliminate spurious signals, the system can also hide and shelter the cameras on the table. The system includes a table platform to sit on top of the casino table, allowing the player to set his chips, drinks, and other items on top of the platform. The platform is lined with a light source (rope light, neon light, flourescent, light, or other light) to illuminate the chip stack with a consistent light. This feature prevents a shadow effect on the bottom chips and also gives a more consistent color scheme or pattern for analysis.
[0014] Finally, the system can store data into a player tracking database program for viewing and analysis. This permits the casino to accurately track the playing of many players simultaneously in real time, and thus eliminates the inaccuracies and subjective analysis of casino floor observers.

Problems solved by technology

Despite his best efforts, the pit boss can only observe a limited number of players at a time, and thus large casinos require quite a number of floor observers to cover the entire casino.
Such a system is expensive, and by its very nature subject to mistakes in not gathering all of the available information to fully implement and exploit the system.
However, the Fishbine et al. system apparently used a dedicated system for each player and was thus very expensive and inefficient for a large gambling operation.
Further, the Fishbine et al. system used an edge detection algorithm to sense the edge of each chip in a stack of gambling chips to determine the amount of a bet and such an algorithm has proved prone to errors in making such a determination.

Method used

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Embodiment Construction

[0020]FIG. 1 depicts an overall system diagram of the computer assisted wagering recognition system of this invention, designated in FIG. 1 by the numeral 10. The system 10 includes a central computer 12 and accompanying monitor 14. The system further includes a plurality of gaming tables 16, of which eight are shown in FIG. 1, although the system may include any number of such gaming tables. Further details of a gaming table 16 are shown below with regard to FIGS. 2 and 3.

[0021] In a preferred embodiment, the system 10 further includes a video multiplexer 18 at each table, or associated with each table, regardless of where the multiplexer 18 is physically located. The multiplexer 18, which is described in greater detail below, receives inputs from a plurality of individual gaming sites, most clearly embodied in a video input from one gaming seat, as shown in FIGS. 2 and 3. In a first alternative embodiment, the plurality of multiplexers 18 are joined together in series, or daisy-c...

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PUM

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Abstract

A system and method for acquiring and analyzing the bets at a plurality of locations at a plurality of tables is provided. The system includes a gaming table with a raised platform, underneath which is positioned a video camera for each of the wagering locations on the table. The video cameras on each table are coupled together into a multiplexer, and the multiplexers from the plurality of tables are coupled together and into a central computer. The system and method thus eliminate the labor intensive and often inaccurate technique of tacking the gambling habits of patrons at the gaming tables.

Description

[0001] This is a Divisional Application of co-pending U.S. patent application Ser. No. 09 / 483,854 filed Jan. 17, 2000 and entitled Automated Wagering Recognition System.FIELD OF THE INVENTION [0002] The present invention relates generally to the field of wagering systems and, more particularly, to a system and method for recognizing, recording, and tracking bets at a gaming table with the aid of a computer. BACKGROUND OF THE INVENTION [0003] The casino and gaming businesses provide special rewards for their valued customers to determine the level of complimentary benefits those customers should receive. Presently, this system is managed by a person such as a pit boss or other casino employee on the casino floor. Such a person keeps detailed notes about certain players and tries to determine the length of time a player gambles, the total amount of money bet in one sitting, the average amount wagered at each bet, and other information about these players. The casino may then determine...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G06Q20/04G06Q20/34G06Q20/40G07F7/10H04N1/00H04N1/21
CPCG06Q20/04G06Q20/042G06Q20/341G06Q20/4014H04N2201/3226H04N1/00127H04N1/2166H04N2201/3214H04N2201/3215G07F7/1008
Inventor KNUST, RANDY L.SCHOPPE, ERICGARZA, RICHARD
Owner GENESIS GAMING SOLUTIONS
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