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Virtual reality game safety protection system and method and virtual reality game

A virtual reality and security protection technology, applied in the field of virtual reality (VR) game security protection system, can solve problems affecting game experience

Inactive Publication Date: 2022-05-13
北京逸智联科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, after receiving these prompts, in order not to collide, the user needs to stop the game rhythm, adjust its own position according to the position of the obstacle object or adjust the position of the object to continue the game, which affects the game experience

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0030] In order to illustrate the technical solution of the present invention more clearly, the present invention will be briefly introduced below using examples. Obviously, what is described below is only an embodiment of the present invention. For those of ordinary skill in the art, On the premise of paying creative efforts, other technical solutions can also be obtained according to these embodiments, which also belong to the disclosure scope of the present invention.

[0031] Each embodiment in this specification is described in a progressive manner, the same and similar parts of each embodiment can be referred to each other, and each embodiment focuses on the differences from other embodiments. In particular, for the system embodiment, since it is basically similar to the method embodiment, the description is relatively simple, and for relevant parts, refer to part of the description of the method embodiment.

[0032] The virtual reality (VR) game safety protection system...

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PUM

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Abstract

A virtual reality (VR) game security protection system, a virtual reality (VR) game security protection method, and a virtual reality (VR) game, including: a virtual reality display section providing a display screen of a virtual reality game to a user; the user information acquisition part is used for acquiring body characteristic parameters of the user; the image acquisition part is used for acquiring an object position in a user safety area and a real-time position parameter of a user; the user action acquisition part is used for acquiring limb actions needing to be performed by the user within subsequent specific time; the collision judgment part is used for judging whether the limb movement of the user in the subsequent specific time will collide with an object in a user safety area or not; an evasion angle calculation unit that determines an evasion angle of the user; and the user angle adjusting part is used for adjusting the angle of the real-time position of the user, so that the body movement of the user in the subsequent specific time does not collide with the object.

Description

technical field [0001] The invention relates to virtual reality (VR) equipment technology, in particular to a virtual reality (VR) game security protection system. Background technique [0002] Virtual reality is a unified concept of augmented reality and mixed reality. It started with the use of computers and related technologies to generate a virtual environment that simulates reality. It is a cutting-edge technology that relies on necessary equipment to enhance the perception of experiencers. With the development of artificial intelligence and computer vision image processing technology, virtual reality scene simulation technology is gradually applied to 3D games [0003] The main feature of virtual reality technology itself is to give people an immersive feeling. The comprehensive advancement of this technology can make people not only feel the dream of the virtual world from vision and hearing, but also allow people's senses to enter the virtual world. In the real syst...

Claims

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Application Information

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IPC IPC(8): G06T7/70A63F13/79G06F3/01
CPCG06T7/70A63F13/79G06F3/011
Inventor 庞莹莹
Owner 北京逸智联科技有限公司
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