Model mapping method and device and electronic equipment
A technology of textures and models, applied in image data processing, 3D image processing, indoor games, etc., can solve problems affecting the accuracy of textures, modification, cumbersome textures, etc., and achieve the effect of improving the accuracy of textures and simplifying the process of textures
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[0045] (1) Calculate the first value of each vertex color parameter according to the first preset formula and the specified texture parameters;
[0046] The above-mentioned first preset formula is: IDL=saturate(VC*f–(ID–n)); wherein, VC represents the vertex color parameter; f represents the magnification ratio of the parameter; ID represents the target map parameter; n is the value of the preset formula Formula parameter; IDL indicates the first value of the vertex color parameter; IDH indicates the second value of the vertex color parameter; saturate indicates returning a value between 0 and 1. Among them, the function of saturate(x) is that if the value of x is less than 0, the return value is 0. If x takes a value greater than 1, the return value is 1. If x is between 0 and 1, the value of x is returned directly.
[0047] Taking the maximum texture parameter of 40 as an example, the above f can be 40; n can be 2. Specifically, the texture parameter corresponding to the ...
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