Time-varying sea surface airborne SAR imaging simulation method based on CSA algorithm
A simulation method and imaging technology, applied in the direction of reflection/re-radiation of radio waves, use of re-radiation, measurement devices, etc., can solve the problems of increasing errors and increasing the "dependency of main channel imaging", reducing time-consuming and simulation accuracy. improved effect
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Embodiment 1
[0050] A time-varying sea surface airborne SAR imaging simulation method based on CSA algorithm, comprising the following steps (such as figure 1 shown):
[0051] 1) Calculate the wind-driven wave spectrum and surge-driven wave spectrum by inputting the simulation parameters of the two-dimensional scene;
[0052] In the early stage of sea simulation, the following coordinate system needs to be established: define the x-axis as the distance direction, the y-axis as the azimuth direction, that is, the direction of the carrier flight, define the z-axis as the vertical direction, and set the size of the two-dimensional rough sea scene as (N x ∆ x ) × (N y ∆ y ), where, ∆ x is the scene resolution in the distance direction of the two-dimensional rough sea scene, ∆ y is the scene resolution in the azimuth direction of the 2D rough sea scene , N x is the number of scene units whose distance is upward in the two-dimensional rough sea scene, N y is the number of scene units in ...
Embodiment 2
[0070] This embodiment is based on Embodiment 1, and an actual simulation experiment is carried out.
[0071] In the above step 1), the range length of the two-dimensional rough sea scene is Lx=500m, the azimuth length Ly=500m, and the resolution of the range scene is ∆ x =1m, azimuth scene resolution ∆ y =1m, the pm spectrum is selected for the wind-driven wave spectrum and the surge-driven wave spectrum, and the formula is:
[0072]
[0073] in, is a dimensionless empirical constant, and in conventional simulations, Generally defined empirically as , Defined as 0.74, the acceleration due to gravity , k is the space wave number, is the wind speed at the sea surface height of 19.5m. In this example, the wind direction angle is set to 60°, the wind speed is set to 5m / s, the swell propagation direction angle is set to 60°, the swell wavelength is set to 80m, and the effective wave height is set to 1.5 m, to generate the input ocean wave spectrum, figure 2 (a) is...
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