Multi-agent reinforcement learning-based multi-machine air combat decision-making method
A reinforcement learning, multi-agent technology, applied in the field of unmanned aerial vehicles, can solve the problems of difficult to deal with the battlefield situation, large amount of calculation, etc., and achieve the effect of good modularization and rapid transplantation, and good input/output interface.
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[0182] The situation in a two-machine battle is as follows: Figure 5 As shown, the four planes are on the same plane, the red plane 1 and the red plane 2 are in front of the blue plane 1 and the blue plane 2 respectively, and the blue plane 1 and the blue plane 2 have a joint attack close to the red plane 1 and the red plane 2 According to the trend of the area, Red Machine 1 and Red Machine 2 also tend to be close to the joint attack area of Blue Machine 1 and Blue Machine 2. Therefore, red machine 1 and red machine 2 are in balance with blue machine 1 and blue machine 2.
[0183] After the training, after 1000 trials, the numbers of red team victories and blue team victories are shown in Table 1. It can be concluded that the winning rate of the red team is 51.8%, and that of the blue team is 48.2%.
[0184] Table 1 Number of red team victories and blue team victories
[0185] Condition frequency Red machine 1 hits blue machine 1 226 Red machine 1...
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