Method and device for rendering sea waves, equipment and computer readable storage medium

An ocean wave and coast technology, applied to devices, equipment and computer-readable storage media, in the field of a method of rendering ocean waves, can solve the problems of inability to render ocean waves rushing to the shore, unsatisfactory visual effects, etc., and achieves strong variability and realism. visual effect

Active Publication Date: 2021-09-03
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the above-mentioned existing methods for rendering ocean waves can only express some simple effects of wave texture flow, and cannot render the effect of ocean waves rushing from the sea to the shore, so the visual effect is not satisfactory

Method used

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  • Method and device for rendering sea waves, equipment and computer readable storage medium
  • Method and device for rendering sea waves, equipment and computer readable storage medium
  • Method and device for rendering sea waves, equipment and computer readable storage medium

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Embodiment Construction

[0033] The following will clearly and completely describe the technical solutions in the embodiments of the application with reference to the drawings in the embodiments of the application. Apparently, the described embodiments are only some of the embodiments of the application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0034] In this specification, adjectives such as first and second may only be used to distinguish one element or action from another without necessarily requiring or implying any actual such relationship or order. Reference to an element or component or step (etc.) should not be construed as being limited to only one of the element, component, or step, but may be one or more of the element, component, or step, etc., where the circumstances permit.

[0035] In this specification, for...

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PUM

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Abstract

The invention relates to the field of computer graphics, provides a method and a device for rendering sea waves, equipment and a computer readable storage medium, and aims at improving the sea wave rendering effect and enabling the sea waves in a game to be closer to the sea waves in the real world. The method comprises the following steps: acquiring a real-time strip-shaped mask parallel to a coastline according to a scene depth and a pixel depth of a preset water surface patch; intercepting a real-time strip-shaped shade parallel to the coastline to form a real-time sea wave line; mapping a pre-manufactured mobile sea wave texture to a real-time strip-shaped mask parallel to the coastline to obtain a real-time sea wave rendering effect moving relative to the coastline; and superposing the sea wave effect moving relative to the coast in real time with the real-time sea wave line to obtain a final rendering effect of the sea wave. Compared with the prior art, according to the technical scheme, the variability of the rendered sea waves is higher, the sea waves in the game scene are closer to the sea waves in the real world, and a more real visual sense is given to game players.

Description

technical field [0001] The present invention relates to the field of computer graphics, in particular to a method, device, equipment and computer-readable storage medium for rendering ocean waves. Background technique [0002] The sea surface is a relatively common effect in the game. It is one of the important elements to enhance the visual effect of the game scene. In some game scenes, the screen area is relatively large, and many games are developed using game engines. UnrealEngine 4 is One of the more famous game development tools. [0003] Unreal Engine 4 is a powerful 3D game engine developed by Epic Games, which can create multi-platform comprehensive games for 3D video games, 2D plane games and real-time architectural display. When using the Unreal Engine 4 game engine to develop mobile games, if it is necessary to render waves, the existing method is to display a wave texture on the part where the water surface and the shore are in contact, and use this method to e...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/20G06T15/04G06T7/90
CPCG06T15/205G06T15/04G06T7/90
Inventor 姜星宇
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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