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Virtual character selection method and device, equipment and storage medium

A virtual character selection interface technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of low efficiency and time waste in character selection, and achieve the effect of simplifying the team matching process and improving the team matching efficiency

Active Publication Date: 2021-06-04
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, related technologies require users to coordinate team positions, and the efficiency of character selection is low. For example, two users on the same team may want to use virtual characters in the same team position. At this time, two users need to communicate and coordinate to avoid conflicts. There are roles in the same team position, and the process of communication and negotiation will cause unnecessary waste of time

Method used

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  • Virtual character selection method and device, equipment and storage medium
  • Virtual character selection method and device, equipment and storage medium
  • Virtual character selection method and device, equipment and storage medium

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Embodiment Construction

[0089] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0090] First of all, the nouns involved in the embodiments of this application are introduced:

[0091] Virtual Environment: is the virtual environment displayed (or provided) by the application when it is run on the terminal. The virtual environment may be a three-dimensional virtual environment or a two-dimensional virtual environment. The three-dimensional virtual environment can be a simulated environment of the real world, a semi-simulated and semi-fictitious environment, or a purely fictitious environment.

[0092] Virtual object: refers to the movable object in the virtual environment. The movable object may be a virtual character, virtual animal, animation character, etc., such as: characters, animals, plants, oil barre...

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Abstract

The invention discloses a virtual character selection method and device, equipment and a medium. The method is applied to the field of computer virtual world. The method comprises: in response to a preference setting operation, setting first position preference information of a first user account, the first position preference information representing a preferred team position of the first user account in a local battle; displaying a first local team position allocated to the first user account in the local battle, wherein the first local team position is allocated by referring to the first position preference information; displaying a virtual character selection interface, wherein the virtual character selection interface comprises a plurality of candidate virtual characters; and in response to a selection operation on a target virtual role in the plurality of candidate virtual roles, taking the target virtual role as a master control role of the first user account in the local battle. The method can simplify the team matching process and improve the team matching efficiency.

Description

technical field [0001] The present application relates to the field of computer virtual world, in particular to a method, device, equipment and medium for selecting a virtual role. Background technique [0002] In a multiplayer online battle arena (MOBA), 10 users are divided into two teams in a virtual environment to fight against each other. Different users of the same team will use different team positions according to the division of labor. character of. For example, the team division of role type "assistant" is to provide buffs to other characters of the same team, and the team division of role type "mid laner" is to fight in the middle lane in the virtual environment. [0003] The related technology is that before the start of the battle, the user sets the position of the team he wants to use, and matches the user with the users of the same team through the match matching mechanism. After the matching is completed, the virtual character selection interface is display...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/42A63F13/52A63F13/537A63F13/55
CPCA63F13/42A63F13/52A63F13/537A63F13/55A63F2300/308
Inventor 曾沛源刘沛城徐锦威
Owner TENCENT TECH (SHENZHEN) CO LTD
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