Data-driven game system function loading method, device and storage medium
A game system, data-driven technology, applied in the Internet field, can solve problems that are not conducive to improving system cohesion, poor readability and ease of use, and high coupling between behavioral units and data units, so as to improve ease of use and usability. The effect of reusability
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[0020] In order to make the objects, technical solutions, and advantages of the present application, the present application will be described in conjunction with the specific examples and corresponding drawings of the present application. Obviously, the described embodiments are merely the embodiments of the present invention, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those of ordinary skill in the art without making creative labor premises, all of the present application protected.
[0021] A system with a specific function requires an organization and managing a large amount of data, and processing the corresponding data using the corresponding behavior. Typically, similar data or data needed in a behavior will be organized together. The system finds behaviors corresponding to these data through some solutions, and performs these behaviors to complete the execution of a system feature.
[0022] When buildi...
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