Three-dimensional microscopic highway network generation method capable of realizing real-time interaction
A technology of real-time interaction and road network, applied in the direction of roads, roads, image data processing, etc., can solve the problems of high difficulty in getting started, not intuitive enough for users, and not intuitive enough for expression, and achieve the effect of reducing time cost
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[0030] Embodiment: As shown in the accompanying drawings, this real-time interactive three-dimensional micro-road network generation method mainly includes a front-end interaction part and a framework part. The front-end interaction part is implemented using the Unity engine, and the results are viewed in real time in editing mode through a custom Editor . The principle of the framework is a directed graph formed by the combination of nodes, road sections and lanes. The node part represents the endpoint of the road, and has the processing function of road junctions and intersections; the road section part is a Bezier defined between two nodes Curve to control the overall shape of the lane under the road section; the lane is divided into two types, one is the lane used to connect two road sections in the node, and the other is the lane used to connect two nodes in the road section; the frame mainly includes The following content:
[0031] (1) Road section generation: The shape...
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