Automobile and terrain interaction simulation method for automobile simulator
A simulation method and simulator technology, applied in the fields of instrumentation, 3D modeling, calculation, etc., can solve the problems of inability to model, the sense of reality needs to be improved, and lack of mathematical support for dynamics, and achieve the effect of improving the sense of driving reality.
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[0036] In order to make the technical means, creative features, goals and effects achieved by the present invention easy to understand, the present invention will be further described below in conjunction with specific illustrations.
[0037] A method for interactive simulation of a vehicle and a terrain used in a vehicle simulator, the specific steps are as follows:
[0038] 1) Generate terrain based on signed distance function
[0039] First, set the position of the ridge line according to the user input, input the ridge line as figure 1 shown; then calculate the SDF value of the entire area by the definition of the signed distance function, the definition of the signed distance function SDF is as follows:
[0040]
[0041] Among them, φ(x, y) is the definition of the signed distance function, and Ω is the boundary;
[0042] Invert and translate the SDF value calculated by formula (1) in turn to generate the height value of the whole area, as shown in formula (2), the c...
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