A sph-based simulation method for viscous incompressible fluids
A technology of compressing fluids and simulation methods, applied in design optimization/simulation, etc., can solve problems such as lack of surface particles, achieve the effects of maintaining surface details, avoiding calculation errors and errors, and high parallelism
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[0060] In order to make the above objects, features and advantages of the present invention more clearly understood, the present invention will be described in detail below through specific implementations and accompanying drawings, but does not constitute a limitation to the present invention.
[0061] 1. The hardware platform of the method of the present invention adopts an Intel i7-8700K six-core CPU, the main frequency is 3.7GHz, the NVIDIA GeForce GTX 2080 graphics card, and the video memory 8GB. The system program is written in C++, and the parallel computing part is accelerated by the CUDA language, and the program is compiled and executed with the help of Microsoft Visual Studio 2015. Open source libraries such as OpenGL and Freeglut are used in the development process.
[0062] 2. The present invention takes the Navier-Stokes equation (momentum equation) and the incompressible condition of no-velocity divergence as the dynamic basis of the simulation process, and the s...
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