Method for establishing ship collision avoidance model based on non-Euclidean conformal transformation
A building method, a technology for ships, applied in the direction of design optimization/simulation, etc., can solve problems such as visual errors
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[0023] For a better understanding of the present invention, the present invention is further described below with reference to the accompanying drawings and embodiments.
[0024] 1. The relationship between relative speed and relative distance between ships when ships meet under the plane
[0025] like figure 1 As shown, a ship encounter model in Euclidean space is built. If there are two moving ships A and B in a certain sea area, assuming that the speed of ship B is superimposed on ship A, then ship B is stationary at point O , the ship A moves in the direction of the ship B at a constant speed V. Let the ship neighborhood of ship B be a circle with radius r. Draw a straight line L that intersects the circle in the direction of movement of ship A. The vertical distance d between the center O and the straight line L (referring to DCPA). When t=0, the difference between the distances of the two ships is S 0 , the dynamic distance between ship A and ship B during the movem...
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