Intelligent message management method based on Unity 3D life cycle
A technology of life cycle and message management, applied in the field of computer communication, it can solve the problems of forgetting message logout and other area code running errors, and achieves the effect of saving writing, simplifying code and realizing intelligent management.
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[0024] 1. Code
[0025] 1. Create
[0026]
[0027] 2. Message sending
[0028]
[0029]
[0030] 3. Terminal
[0031]
[0032]
[0033] Two, the scene
[0034] 1. The scene before entering A: see figure 2 as shown,
[0035] see image 3 As shown, after entering A, a new message terminal user is created, and at the same time, the number of objects in the current object pool and the type of the message are printed out when the message is received.
[0036] 2. Enter D
[0037] see Figure 4 As shown, after entering D, entering D will delete all terminal use objects.
[0038] In a word, the present invention can use the Unity engine to run on various platforms it supports, and determine whether it is destroyed by monitoring the number of objects referencing it, so as to provide a set of simple and easy-to-use messages that do not need to pay attention to message logout The management method, based on this method, will be able to realize the intelligent ma...
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