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Cross-platform GUI touch event analysis method under the Unity environment

A touch event and parsing method technology, applied in the game field, can solve the problems of loose development, complex parsing process, inconvenience, etc., and achieve the effect of rapid parsing

Active Publication Date: 2019-03-01
苏州沁游网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, Unity will not distribute the same time to the logical management layer, but only to its own management layer, so it is relatively loose and inconvenient for the entire development
Moreover, corresponding to different platforms, different parsing interfaces are required, and the whole parsing process will be more complicated

Method used

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  • Cross-platform GUI touch event analysis method under the Unity environment
  • Cross-platform GUI touch event analysis method under the Unity environment
  • Cross-platform GUI touch event analysis method under the Unity environment

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Embodiment Construction

[0063] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0064] The cross-platform GUI touch event parsing method under the Unity environment provided by the embodiment of the present invention can solve at least one or more of the above technical problems.

[0065] Such as figure 1 Shown, a kind of cross-platform GUI touch event analysis method under Unity environment, wherein, described method compri...

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Abstract

The invention provides a cross-platform GUI touch event analysis method under the Unity environment, which solves the problem of integrating the event management into the management layer by using a single example class to carry out entrusted event registration management and a touch analysis dispatch mechanism. Multi-platform touch resolution inherits the unified interface, which is manifested asthe same interface to achieve different cross-platform, whether mobile or PC, are unified, and do not occupy more memory. The Unity base class is used as the core of the solution, and the performanceis optimized. There is little overhead except initialization, and there is no other overhead except normal parsing logic in the process. It can be applied to mobile platform and PC platform.

Description

technical field [0001] The invention relates to the technical field of games, in particular to a cross-platform GUI touch event analysis method under the Unity environment. Background technique [0002] During the game development process in the Unity environment, the analysis of touch events needs to be involved. Traditional solutions are similar to Unity event trigger and Easy touch. At present, Unity time will not be distributed to the logical management layer, but will only be distributed to its own management layer, which is relatively loose and inconvenient for the entire development. Moreover, corresponding to different platforms, different parsing interfaces are required, and the whole parsing process will be more complicated. Contents of the invention [0003] In order to at least solve the existing technical problems. [0004] The present invention creatively provides a cross-platform GUI touch event analysis method under the Unity environment, which can solve...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F8/38G06F8/30G06F9/451
CPCG06F8/37G06F8/38G06F9/451
Inventor 宋大伟邹黎盛
Owner 苏州沁游网络科技有限公司
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