Channel packaging method not needed to be repeatedly compiled by iOS
A channel package and channel technology, applied in software deployment, version control, instruments, etc., can solve problems such as wasting time, and achieve the effect of avoiding wasting time and achieving harmonious business communication.
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[0038] In the R&D stage, the SDK R&D department accesses or develops the corresponding SDK according to the channel or the company's own needs. After the development is completed, all the SDKs and the middle layer are integrated into a dynamic library. Generally, different channels need to package the corresponding dynamic library. After the channel access stage is configured, the game R&D department will arbitrarily access a dynamic library developed by the above-mentioned SDK R&D department after the game is developed to the access channel stage, package and generate a parent package and upload it to the packaging system;
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