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Game scene description method, device, equipment and storage medium

A game scene and game technology, applied in the field of computer vision, can solve the problems that are not conducive to improving the content distribution efficiency of the game live broadcast industry, cannot meet the personalized needs of users, and cannot accurately describe the game scene, etc., so as to meet the personalized needs and improve the content. The effect of distribution efficiency

Active Publication Date: 2019-03-29
GUANGZHOU HUYA INFORMATION TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This information cannot accurately describe the game scene inside the game live video stream, and it is impossible to push or distinguish the game live video stream for a specific game scene, and thus cannot meet the personalized needs of users, which is not conducive to improving the content distribution efficiency of the game live broadcast industry

Method used

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  • Game scene description method, device, equipment and storage medium
  • Game scene description method, device, equipment and storage medium
  • Game scene description method, device, equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0030] figure 1 It is a flow chart of a game scene description method provided by Embodiment 1 of the present invention. This embodiment is applicable to describe the game scene inside the game live video stream. The method can be executed by a game scene description device, which can be composed of It consists of hardware and / or software, and generally can be integrated in a server, anchor client or user client. The method specifically includes the following steps:

[0031] S110. Acquire at least one video frame in the game live video stream.

[0032] The game scene description device receives in real time the game live video stream corresponding to the live broadcast room of the anchor. Among them, the game live video stream refers to the video stream whose video content is a game, such as the video stream of the game Honor of Kings and the video stream of the League of Legends game. In order to ensure the real-time performance of video frames, and further ensure the accur...

Embodiment approach

[0036] The first implementation mode: in order to facilitate the game for players, the game location Figure 1 Generally, it will be displayed in the preset display area of ​​the game display interface. The display area of ​​the game map can be represented by (abscissa value, ordinate value, width, height), and the display area of ​​the game map will be different depending on the type of game . Based on this, according to the game type, determine the display area of ​​the game map; intercept the image of the display area of ​​the game map in at least one video frame. It is worth noting that in the first embodiment, the display area of ​​the game image on the game display interface is used as the display area of ​​the game image on the video frame. When the video frame is full-screen displaying the game display interface, this method can obtain more accurate results.

[0037] The second implementation manner: based on the target detection model, identify the display area of ​​...

Embodiment 2

[0052] This embodiment further optimizes S120 in the above embodiment. In this embodiment, intercepting the image of the game map area in at least one video frame is specifically: input at least one video frame into the second target detection model to obtain at least one The game map detection area in the video frame; by performing feature matching on the line features and prior features in the game map detection area, the game map detection area is corrected to obtain the game map correction area; if the game map correction area is relative to the game map detection If the deviation distance of the area exceeds the deviation threshold, the image of the game map detection area in at least one video frame is intercepted; otherwise, the image of the game map correction area in at least one video frame is intercepted. figure 2 It is a flow chart of a game scene description method provided by Embodiment 2 of the present invention, such as figure 2 shown, including the following...

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PUM

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Abstract

The invention discloses a game scene description method, device, equipment and storage medium. Wherein, the method includes: obtaining at least one video frame in the live game video stream; intercepting the game map area image in the at least one video frame; inputting the game map area image into the first target detection model to obtain the game The display area of ​​the game element on the map area image; the image of the display area of ​​the game element is input to the classification model to obtain the state of the game element; the display area and state of the game element are used to form the at least one video The description information of the game scene displayed by the frame. This embodiment can accurately describe the game scene in the game live video stream.

Description

technical field [0001] Embodiments of the present invention relate to computer vision technology, and in particular to a game scene description method, device, device and storage medium. Background technique [0002] With the development of the game live broadcast industry and the increasing number of game anchors, the anchor client sends a large number of game live video streams to the server and the server sends them to the user client for users to watch. [0003] At present, the information carried by the game live video stream is very limited, for example, the live room number corresponding to the game live video stream, the name of the anchor, and the signature added by the anchor. This information cannot accurately describe the game scene inside the game live video stream, and it is impossible to push or distinguish the game live video stream for a specific game scene, and thus cannot meet the personalized needs of users, which is not conducive to improving the content...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/478H04N21/234H04N21/44
CPCH04N21/23412H04N21/23418H04N21/44008H04N21/44012H04N21/4781A63F13/5378A63F13/86A63F13/67A63F13/52
Inventor 吴晓东刘炉
Owner GUANGZHOU HUYA INFORMATION TECH CO LTD
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