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Information processing method and device, electronic equipment and storage medium

An information processing method and a technology of preset conditions, which are applied in the field of games, can solve problems such as the inability to meet the needs of fast and accurate information interaction, the inability to quickly and accurately select virtual target objects, and the frequent movement of the number of virtual target objects. Improve the operating experience, enhance muscle memory, and improve the effect of ease of use

Active Publication Date: 2018-06-12
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the prior art, in the process of information interaction, due to the frequent movement of virtual target objects, or the large number of virtual target objects and frequent movement, it is impossible to quickly and accurately select virtual target objects during the interaction process, which cannot meet the needs of information interaction. Fast and precise requirements in the process
Corresponding to this problem, there is currently no effective solution in related technologies

Method used

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  • Information processing method and device, electronic equipment and storage medium
  • Information processing method and device, electronic equipment and storage medium
  • Information processing method and device, electronic equipment and storage medium

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Embodiment Construction

[0054] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.

[0055] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circumsta...

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PUM

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Abstract

The invention discloses an information processing method and device, electronic equipment and a storage medium. The method comprises the steps of providing a virtual main body, wherein the virtual main body is configured to execute a virtual operation according to a touch operation acting on a function operating area; judging whether a first virtual object which satisfies a first preset conditionexists in a game scene or not; providing an object locking control when at least the first virtual object is detected, wherein the object locking control comprises an object locking and triggering area and at least one object locking and selecting area; when a sliding operation acting on the object locking and triggering area is detected, locking the first virtual object corresponding to the object locking and selecting area according to the object locking and selecting area where touch points of the sliding operation are located. By means of the information processing method, a target objectcan be quickly and accurately selected in the information interaction process, and the user experience is improved.

Description

technical field [0001] The present invention relates to the technical field of games, in particular to an information processing method, device, electronic equipment and storage medium. Background technique [0002] With the development of mobile smart terminals and the game industry, a large number of mobile games with different themes have emerged to meet the needs of users. Teaming up multiple users to fight games is the core gameplay of many mobile games. For example, the core gameplay of MOBA (English full name is Multiplayer Online Battle Arena, Chinese translation is Multiplayer Online Battle Arena) mobile game is 5V5 team battle. [0003] In the prior art, in the process of information interaction, due to the frequent movement of virtual target objects, or the large number of virtual target objects and frequent movement, it is impossible to quickly and accurately select virtual target objects during the interaction process, which cannot meet the needs of information ...

Claims

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Application Information

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IPC IPC(8): A63F13/2145A63F13/55A63F13/822
CPCA63F13/2145A63F13/55A63F13/822A63F2300/1075A63F2300/6045A63F2300/807
Inventor 贺兆达王俊翔
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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