Performance testing method and storage medium of simulation engine
A technology of simulation engine and testing method, applied in the field of simulation computing, can solve the problems of non-cheating, incompatibility and switching, non-repudiation, etc., and achieve the effect of low logic complexity
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[0061] The present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, but not to limit the present invention. In addition, it should be noted that, for the convenience of description, only some structures related to the present invention are shown in the drawings but not all structures.
[0062] These processes, processes, logic blocks, functions, etc. are generally considered to be a self-consistent sequence of steps or instructions to achieve an ideal or expected result. The steps generally involve physical manipulations of physical quantities. Usually, though not necessarily, these quantities take the form of electrical, magnetic, optical, or quantum signals capable of being stored, transferred, combined, compared, and otherwise manipulated by a computer or data processing system. It turns out ...
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