Trademark graph-based identification and interaction method and system
A graphic recognition and image recognition technology, applied in the interactive field, achieves the effects of simple hardware structure, improved information dissemination efficiency, and high degree of intelligence
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0044] Such as figure 1 The method for identifying and interacting with trademark graphics in this embodiment includes the following steps:
[0045] S1: Receive the trademark graphic information obtained by the image recognition module 1 by identifying the trademark graphic, and simultaneously display the initial selection module based on the trademark graphic information;
[0046] Such as figure 2 , the initial selection module includes a collection module, a trademark details module and a sharing module. After the user selects the collection module 43, the APP will collect the scanned trademark, and then directly enter the collection interface to find the favorite when browsing or sharing the trademark or the trademark information. The trademark is enough, and the user can retrieve the corresponding trademark information according to the favorite trademark, or collect the relevant information together with the trademark after receiving the relevant information;
[0047] T...
Embodiment 2
[0079] This embodiment is similar to Embodiment 1, the difference is that, in this embodiment, before step S1, it also includes:
[0080] Such as Figure 5 As shown, the operation instruction sent by the client is obtained, and the operation instruction is judged as a scanning instruction, a query instruction or a resident instruction, that is, when entering the interface of the system, the first instruction for the user to choose appears, and further operation instructions can also be It is an instruction to enter my brand circle. My brand circle includes a list of the user's favorite brand circles. Users can share, bookmark and add trademarks to my brand circle at any time when browsing trademark details.
[0081] When the user chooses to scan the trademark, the client sends a scanning command to the interactive module 4, and the interactive module 4 is an application program embedded in the client in the form of an APP. At this time, the result of the judgment is a scanning...
Embodiment 3
[0090] Such as Figure 6 and Figure 7 , this embodiment is similar to Embodiment 1 or Embodiment 2, the difference is that this embodiment is a method of recognizing and interacting based on trademark graphics to realize the method of recognizing and interacting based on trademark graphics in Embodiment 1 or Embodiment 2 The system includes the client of the image recognition module 1, the display module 2 and the communication module 3, wherein the client also includes an interaction module 4, and the interaction module 4 is connected to the cloud platform 5 through the communication module 3 ,in,
[0091] Image recognition module 1: used to identify trademark graphics, and pass the trademark graphic information obtained by identifying trademark graphics to the interaction module 4 for processing;
[0092] Display module 2: a touch display screen, used to receive the user's contact instruction, and display the interactive content sent by the interactive module 4, the inter...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com