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Vision computing and inertial measurement unit-based virtual reality interactive device

An inertial measurement unit and virtual reality technology, applied in the field of virtual reality interaction, can solve problems such as positioning failure, multi-eye visual calculation powerlessness, difficult calculation accuracy, etc., and achieve the effect of avoiding stuck

Pending Publication Date: 2017-07-25
深圳市未来感知科技有限公司
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AI Technical Summary

Problems solved by technology

[0005] However, at present, high-precision motion tracking, especially tracking with an accuracy of about 1 mm, is particularly difficult. It is difficult to obtain high-precision calculation accuracy by relying on multi-eye vision system tracking alone, especially in the case of line-of-sight occlusion. , the passive optical positioning system has this problem
In the near-infrared system, when the infrared light is blocked by the user or an object, the three-dimensional reconstruction of the space is likely to fail due to the lack of corresponding information of the feature points in the two-dimensional image.

Method used

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  • Vision computing and inertial measurement unit-based virtual reality interactive device
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  • Vision computing and inertial measurement unit-based virtual reality interactive device

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Embodiment Construction

[0053] The present invention is further described below in conjunction with accompanying drawing and embodiment:

[0054] A virtual reality interactive device based on visual computing and an inertial measurement unit, including a stereoscopic display device, an industrial camera module, stereoscopic glasses, user interaction peripherals, and a computer system. The computer system is equipped with a central processing unit, a graphics processing unit, an SSD hard disk and a memory capacity.

[0055] The industrial camera module obtains two or more image signals within the field of view, and inputs the image signals to the computer system. The marking points or active light-emitting elements of the layer respectively output the user's line of sight, the focus of the stereoscopic display device, and the spatial position and direction of the user's interactive peripherals.

[0056] The industrial camera module is loaded with a narrow-band filter and has a synchronous trigger fun...

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Abstract

The invention discloses a vision computing and inertial measurement unit-based virtual reality interactive device in the technical field of virtual reality interaction. The interactive device comprises a three-dimensional display device, an industrial camera module, three-dimensional glasses, a user interactive peripheral and a computer system, wherein the industrial camera module obtains two or more image signals in a view field range and inputs the image signals to the computer system; and the computer system distinguishes and tracks mark points or active luminous components with high-reflective coatings on the three-dimensional glasses worn by a user and the user interactive peripheral, and outputs a focal point of a sight line of the user and the three-dimensional display device, and spatial position and direction of the user interactive peripheral. The interactive device can be used on desktop-level or large-screen projection and has expansibility and maintainability; and high precision and low time delay can be achieved, continuous operation can be performed, and sight line shielding does not exist.

Description

technical field [0001] The invention relates to the technical field of virtual reality interaction, in particular to a virtual reality interactive device based on visual computing and an inertial measurement unit. Background technique [0002] With the rapid development and widespread popularization of computer technology, the way of communication between humans and computers has become a new research field. In the research of human-computer interaction, people pursue the most natural way of interaction. The most popular new interaction technology in the market is multi-touch technology, which replaces the traditional mouse and keyboard with fingers as the controller. operating mode. Although this interaction method is simple and easy to understand, it still has a distance from the "most natural interaction method". In order to simulate human language communication and body communication, speech recognition technology and image recognition technology are flourishing. For ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011G06F2203/012
Inventor 陈小明袁华宏张小龙
Owner 深圳市未来感知科技有限公司
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