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Method and system for interaction between anchor and audiences in webcast process

A technology of network anchors and interactive systems, applied in the field of Internet live broadcasting, can solve the problems of poor user experience and poor interaction between anchors and users, and achieve the effect of reducing load, purifying the Internet environment, and high experience.

Inactive Publication Date: 2016-06-29
NINGBO YUAN DING ELECTRONICS TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the Internet live broadcast method in the prior art, usually all viewers watch the same content during the interaction process with the anchor, which is only reflected in the difference in the virtual gift giving environment, which makes the experience of paying users not high
At the same time, in the process of the existing network anchor, the interaction between the anchor and the user is not strong

Method used

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  • Method and system for interaction between anchor and audiences in webcast process
  • Method and system for interaction between anchor and audiences in webcast process

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0047] Such as figure 1 As shown, a method for interacting between the anchor and the audience in the process of a network anchor, which includes the following steps:

[0048] S1. Divide the anchor into multiple levels according to the popularity value of the live broadcast room from high to low; obtain the popularity value of the live broadcast room where the anchor is located, and determine the level corresponding to the anchor according to the popularity value.

[0049] Optionally, in the step S1:

[0050] The number of viewers in the live room is used as the benchmark popularity, and the barrage active benchmark value in the live room is set; the popularity value in the live room is the benchmark popularity* (total number of barrage in the live room / active benchmark value of barrage in the live room) .

[0051] The popularity value in the live broadcast room is the benchmark popularity * (total number of bullet chats in the live broadcast room / active reference value of b...

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Abstract

The invention discloses a method for interaction between an anchor and audiences in webcast process. The method comprises the following steps of S1 dividing anchors into multiple levels from high to low according to the popularity values of direct broadcasting rooms; obtaining the popularity value of the direct broadcasting room where the anchor is located and determining the level of the anchor according to the popularity value; S2 obtaining the number of bullet screens of the direct broadcasting room once at every preset time, carrying out dynamic bullet screen grouping according to the number of the bullet screens and monitoring the bullet screen active value in each bullet screen group; S3 obtaining level information and virtual gift giving information of each user in the direct broadcasting room; and S4 determining bullet screen groups displayed at a user side according to the level information and the virtual gift giving information in the step S3; receiving an instruction of the anchor to click any bullet screen in the direct broadcasting room and playing the content of the subtitle on all user sides through the voice; and receiving an instruction of the anchor to double click any bullet screen in the direct broadcasting room and hiding the content of the subtitle on all user sides.

Description

technical field [0001] The invention relates to the technical field of Internet live broadcasting, in particular to a method and system for interacting between the anchor and the audience during the process of network anchoring. Background technique [0002] The network live broadcast system is an Internet system that broadcasts the live video stream of the anchor user to multiple audience users for viewing. The network live broadcast system is usually divided according to channels or rooms or live broadcast rooms. The same channel usually includes: a host client and multiple user clients. [0003] Taking a live broadcast of a certain channel as an example, the anchor client collects the live video stream of the anchor user through the camera, and the anchor client sends the live video stream to the server. The server sends the live video stream to the clients in the same channel through broadcast or multicast technology, and each client receives and displays the live vide...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/24H04N21/25H04N21/262H04N21/266H04N21/431H04N21/442H04N21/454H04N21/4627H04N21/466H04N21/478
CPCH04N21/2408H04N21/2407H04N21/252H04N21/26208H04N21/266H04N21/4318H04N21/44204H04N21/44222H04N21/4542H04N21/4627H04N21/4667H04N21/478
Inventor 胡奕清
Owner NINGBO YUAN DING ELECTRONICS TECH CO LTD
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