Real-time computing method and system for nonrandom informational probability in continuous game data streams
A real-time computing and data flow technology, applied in the computer field, can solve the problems of not being able to reflect the real-time status of non-random information probability, inconvenient and timely updating, etc.
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[0050] In the following, the technical solutions of the present invention will be further described in detail in combination with specific embodiments. The following examples are implemented on the premise of the technical solutions of the present invention, and detailed implementation methods and processes are given, but the protection scope of the present invention is not limited to the following examples.
[0051] For the non-random information probability in the continuous game data stream, by constructing such as figure 1 The micro-trading model shown is used to illustrate, where α is the probability of information event generation, μ is the transaction order rate of an informed (i.e., non-random information) trader, and ε is the transaction order of an uninformed (i.e., random information) trader rate. Thus, the probability PIN of informed transaction information (that is, the probability of non-random transaction information) can be expressed as follows:
[0052] ...
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