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Interaction method and device for target tracking and multi-target management

A technology of target tracking and interaction method, which is applied in the field of interaction and device of target tracking and multi-target management, and can solve the problems of separation of target tracking and target management.

Active Publication Date: 2018-09-11
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0010] The main purpose of the present invention is to provide an interactive method of target tracking and multi-target management to solve the technical problems existing in the prior art that target tracking and target management are separated from each other and cannot manage action targets autonomously and effectively

Method used

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  • Interaction method and device for target tracking and multi-target management
  • Interaction method and device for target tracking and multi-target management
  • Interaction method and device for target tracking and multi-target management

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Embodiment Construction

[0035] The present invention will be further described below in conjunction with the accompanying drawings and preferred embodiments.

[0036] The specific embodiment of the present invention provides an interactive method of target tracking and multi-target management, which is used in games, especially RPG games and their branch games. Refer to Figure 1 to Figure 4 ,include:

[0037] First, a UI control located in the game interface is provided, the UI control includes a target tracking area 10 and a hidden multi-target list area 20, wherein: the target tracking area 10 is always displayed in the game interface 100 for presenting the current Executable action targets (preferably only presenting one action target, e.g. figure 1 "Looking for Immortals and Catching Demons can be extracted for free" shown in ); the multi-target list area 20 is used to present a plurality of action targets to be executed that will enter the target tracking area 10 in turn (for example figure 2 ...

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PUM

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Abstract

The invention discloses a target tracking and multi-target management interaction method and apparatus. The interaction method comprises the steps of providing a UI control positioned in a game interface, wherein the UI control comprises a target tracking region used for presenting a currently executable action target, a hidden multi-target list region used for presenting a plurality of to-be-executed action targets entering the target tracking region in sequence and the currently executable action target; providing a first interaction prompt control positioned in the target tracking region and calling the hidden multi-target list region and a second interaction prompt control in response to user operation, wherein the second interaction prompt control hides the multi-target list region again in response to the user operation; and during the period of presenting the multi-target list region, providing a target management right for a user to support the user to perform autonomous management on each action target in the multi-target list region, wherein the autonomous management at least comprises the deletion and sorting of the action targets.

Description

technical field [0001] The invention relates to a method for tracking and managing a player's action target in a role-playing game, in particular to an interactive method for target tracking and multi-target management and a corresponding device. Background technique [0002] For relatively serious RPG (Role Playing Game, role-playing game) games and their branches, it is necessary to set a series of action goals for the players to guide the players to complete the gameplay and activities in the game. The general practice of most existing RPG games and their branches to deal with goal guidance is to list action goals for players on an independent interface (such as task list, activity guidance, "I want to become stronger" and other interfaces), and Combined with the update reminder of the little red dot, let players pay attention to these action goals. However, in a game with multiple action goals at the same time, the full screen of task entries may make the player lose th...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0482
CPCG06F3/0482
Inventor 李含笑林健陈伊力刘晗
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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