A high-fidelity face 3D reconstruction method based on multi-layer deformation model
A deformation model and 3D reconstruction technology, applied in the field of computer vision, can solve problems such as surface noise holes, unreal textures, etc., and achieve the effect of improving reconstruction accuracy
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[0041] figure 1 A general flowchart of the method of the present invention is shown. from figure 1 It can be seen that the video image data and density need to go through several steps such as feature matching, 3D point cloud generation, multi-layer deformation of the face, texture mapping, etc., to obtain the final complete high-fidelity 3D model of the face. Its specific implementation is as follows:
[0042] (1) Data preparation.
[0043] The first data preparation required in the present invention is to collect a lot of three-dimensional dense grid models of human faces, and then obtain a dense average model of human faces through coordinate correction, dense correspondence, grid resampling and averaging. In the average face model, the facial feature points are manually marked. The facial feature points are the positions of facial features (eyes, eyebrows, nose, mouth, and facial contours), which can accurately locate the basic features of the face.
[0044] (2) Data c...
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