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Control method and control device for game props used in batch

A technology for game props and a control method, which is applied in the field of control and control devices for batch use of game props, can solve the problems of poor fault tolerance, low efficiency of batch operation control methods, etc., achieves good controllability, improves game operation experience, and improves operation The effect of efficiency

Inactive Publication Date: 2015-12-30
NETEASE HANGZHOU NETWORK
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The main purpose of the present invention is to overcome the deficiencies of the prior art, provide a control method and control device that can conveniently control the usage of game props in batches, and effectively solve the problems of low efficiency and poor fault tolerance of the batch operation control method in the prior art, Greatly improve the convenience, flexibility and accuracy of players operating game props

Method used

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  • Control method and control device for game props used in batch

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Embodiment Construction

[0029] Embodiments of the present invention will be described in detail below. It should be emphasized that the following description is only exemplary and not intended to limit the scope of the invention and its application.

[0030] refer to figure 1 , in one embodiment, a control method for batch use of game props, comprising the following steps:

[0031] a. When a predetermined trigger operation for an object in the game is detected, the item usage counting control associated with the object is triggered, and the item usage amount is displayed in the item usage counting control;

[0032] b. When a drag operation for the item usage counting control is detected, track the motion state of the drag operation in real time to change the item usage accordingly; when it is detected that the motion state of the drag operation is toward the first When moving in one direction, continuously increase the usage amount of props, and continuously reduce the usage amount of props when it...

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PUM

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Abstract

The invention provides a control method and a corresponding device for game props used in a batch. The control method comprises steps as follows: a, trigging a prop using quantity counting control related with an object when a predetermined trigger operation on the object in a game is detected, and displaying the prop using quantity in the prop using quantity counting control; b, tracking the motion state of a dragging operation in real time to change the prop use quantity correspondingly when the dragging operation of the prop using quantity counting control is detected, continuously increasing the prop using quantity when the motion state of the dragging operation is detected to be moving in the first direction, and continuously reducing the prop using quantity when the motion state of the dragging operation is detected to be moving in the second direction; c, responding to the stopping position of the dragging operation and determining the prop using quantity. With the adoption of the control method, the prop operation convenience, flexibility and accuracy are improved.

Description

technical field [0001] The invention relates to a control method and a control device for batch use of game props. Background technique [0002] In large-scale mobile games, it is often necessary to use props for a certain object. When the quantity used is large, it involves batch usage operations. For example, when using experience medicine for a character in a game, you can often directly click on the character to use an amount. But when you need to use multiple quantities, you need to click multiple times, and the operation is more cumbersome. Therefore, many games will introduce the operation method of using props in batches. This operation process often involves a series of operations and information presentation, such as the total number of props, the number of used props, target object selection, target object status, and target object information. In many cases, it is necessary to select one of multiple target objects. A prior art is to judge how many props are u...

Claims

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Application Information

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IPC IPC(8): G06F3/0484G06F3/0486G06F3/0488
Inventor 郑宇菲刘爽
Owner NETEASE HANGZHOU NETWORK
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