Method for processing user request, mobile terminal and server
A mobile terminal, technology requested by users, applied in the field of games
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Embodiment 1
[0099] refer to figure 1 , figure 1 It is a schematic flow diagram of the method in the first embodiment of the method for processing user requests in the embodiment of the present invention.
[0100] In Embodiment 1, the method for processing user requests includes:
[0101] Step 101, receiving a creation request sent by a first user, and creating a user area corresponding to the location information of the first user according to the location information of the first user carried in the creation request;
[0102] Specifically, the server receives the creation request sent by the game creator, and the request carries the location information of the game creator, and the server establishes a game room corresponding to the location information of the game creator. The server stores the identifier of the game room and the location information of the game creator, and may also establish a correspondence table between the identifier of the game room and the location information ...
Embodiment 2
[0112] refer to figure 2 , figure 2 It is a schematic flow diagram of the method in the second embodiment of the method for processing user requests in the embodiment of the present invention.
[0113] On the basis of Embodiment 1, the method for processing user requests further includes:
[0114] Step 105, judging whether the second user sends a search request;
[0115] Step 106, if yes, execute the step of receiving the search request sent by the second user;
[0116] Step 107, if not, proceed to the step of judging whether the second user sends a search request.
[0117]Specifically, the server judges whether the friends of the game creator send the search request, and if so, the server receives the search request sent by the friends of the game creator, and the search request carries the location information of the friends of the game creator . The server acquires a list of user areas near the location information from a correspondence table or information pre-store...
Embodiment 3
[0119] refer to image 3 , image 3 It is a schematic flowchart of the third embodiment of the method for processing user requests in the embodiment of the present invention.
[0120] On the basis of Embodiment 1, the method for processing user requests further includes:
[0121] Step 108, judging whether to add the second user to the user area corresponding to the user area information;
[0122] Step 109, if yes, execute the step of adding the second user to the user area corresponding to the user area information according to the joining request;
[0123] Step 110, if not, return to execute to determine whether the second user sends a search request.
[0124] Specifically, the server judges whether the friends of the game creator are in the game group set by the creator, if not, refuses non-game group members to join, and if so, adds the friends of the game creator Join this playgroup.
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