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Roller rotating toy game device

A technology for rotating toys and game devices, applied in the directions of toys, entertainment, tops, etc., can solve the problems of reduced attractiveness and fun, lack of novelty and special effects, easy to lose interest, etc., so as to change the usual gameplay and improve the fun of playing. Randomness and randomness, the effect of improving the visual viewing effect

Inactive Publication Date: 2015-11-18
ALPHA GRP CO LTD +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The existing rotary toys are basically launched manually or electrically or by a transmitter onto the plane, so that the rotary toy continues to rotate on the plane until it stops. It is simple and uninspired, and it is easy to lose interest when playing alone; further It is a battle between two rotating toys that hit each other during the rotation process, such as a top toy, so as to improve the fun of playing. The winner is judged by which side's top turns to the end. It is played in an arc-shaped battle plate. Two toy tops rotate in the battle plate and approach the middle of the battle plate to attack each other. However, this method of playing is very common now, lacking a sense of novelty and special effects. Therefore, the attractiveness and fun are also greatly reduced.

Method used

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  • Roller rotating toy game device
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  • Roller rotating toy game device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0026] Such as figure 1 or image 3 As shown, the game board 2 of this embodiment is provided with two wire frame 5, and these two wire frame 5 are symmetrically arranged on the two ends of the game board 2, and the wire frame 5 of this embodiment is "Y" glyphs, such as Figure 5 As shown, the upper two ends of the rope frame 5 are provided with a connection position 51 for connecting the rope 4, the connection position 51 is arranged on a horizontal extension rod 53, and the connection position 51 is arranged at the end of the horizontal extension rod 53 The end of the rope 4 passes through the connecting hole and is knotted and fixed, so that the rope 4 is stretched straight above the game board 2. This embodiment is provided with two ropes 4. Each rope The two ends of the wire 4 are respectively connected to one of the connection positions 51 of the two wire racks 5, so that the two wires are located above the game board 2 parallel to each other; a connecting portion 52 i...

Embodiment 2

[0028] The game board 2 of this embodiment is provided with a rope frame 5, at least one winding frame and a rope 4, wherein the rope frame 5 is the same as the rope frame 5 of the first embodiment, and the rope frame 5 is plugged into Connected to the edge of the game board 2; and the winding rack is also distributed and inserted on the edge of the game board 2. The upper part of the winding rack is correspondingly provided with two wire holes for the rope 4 to pass through. One end of the rope 4 First fix it in the upper connection position 51 of the rope frame 5, then wind the rope 4 into the wire hole of the winding frame, and through different winding methods, various figures can be formed, such as triangles, cross shapes or even For more complex shapes, etc., the other end of the rope 4 is fixed in another connection position 51 of the rope frame 5 at last. The game board 2 is more suitable for single-player play. The player can launch the top 1 and put it on one end of ...

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PUM

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Abstract

The invention provides a roller rotating toy game device which comprises rotating toys and a game disc for the rotating toy to rotate on. Concave rollers are arranged at the bottom of each rotating toy, at least one rope string for the rollers to be placed on is arranged on the game disc and positioned above the same, and two ends of the rope strings are connected with the game disc. The rotating toys after being rotated are placed on the rope strings to realize rotating or rotary moving of the rotating toys on the rope strings, so that when only a person plays the device, the rotating toys can be in rotary movement in the game disc and can be placed on the rope strings for rotary movement, the device is higher in interestingness and can draw interest of a player more easily; the rotating toys can collide with each other on the rope strings during playing, so that fight is not limited in the game disc and is more exciting and interesting, the device has special effect, spatial movement and fight is realized, and visual viewing effect is improved effectively. The roller rotating toy game device is novel in structure and unique in design, usual playing methods of the rotating toys are changed, and the rotating toys are enabled to embark on a brand-new road of development.

Description

technical field [0001] The invention relates to a game device, in particular to a roller rotating toy game device. Background technique [0002] The existing rotary toys are basically launched manually or electrically or by a transmitter onto the plane, so that the rotary toy continues to rotate on the plane until it stops. It is simple and uninspired, and it is easy to lose interest when playing alone; further It is a battle between two rotating toys that hit each other during the rotation process, such as a top toy, so as to improve the fun of playing. The winner is judged by which side's top turns to the end. It is played in an arc-shaped battle plate. Two toy tops rotate in the battle plate and approach the middle of the battle plate to attack each other. However, this method of playing is very common now, lacking a sense of novelty and special effects. So the attractiveness and fun are also greatly reduced. Contents of the invention [0003] In view of the problems ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63H33/00A63H1/00
CPCA63H1/00
Inventor 蔡东青
Owner ALPHA GRP CO LTD
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