High-quality texture mapping method aiming at complicated three-dimensional scene
A technology of texture mapping and 3D scene, applied in image data processing, 3D modeling, instruments, etc., can solve the problem of difficult to handle large-scale complex scene texture mapping, etc., to achieve seamless texture mapping and eliminate texture color difference.
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[0092] Input video sequences for the large-scale scene "Dionysus" opera house ruins together with depth map sequences and corresponding 3D models (e.g. figure 2 ), using the method proposed in this patent can accurately restore the complete texture map and local texture details of the scene model.
[0093] Such as figure 1 As shown, the implementation steps are as follows:
[0094] 1. Texture mapping optimization, for each facet F i , from the input image sequence I={I t Find an optimal texture image I in |t=1,...,n} l(i) , whose frame number l(i)∈{1,…,n} can be regarded as a labeling function with respect to i. The optimized texture mapping result is the set L={l(i)|i=1,...,m} of the optimal texture frame marks of all patches. Thus, we transform the texture mapping optimization problem into solving the L labeling problem. The two goals of this labeling problem are to select the texture image with the richest texture mapping information and to ensure the color consisten...
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