A method and system for loading video game resources
A technology for video games and resources, applied in the direction of program loading/starting, program control devices, etc., can solve the problems of increasing system memory demand, intensified freezing phenomenon, busy loading unit, etc., to reduce memory usage and CPU utilization, Save disk IO and improve the effect of fluency
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[0024] refer to figure 1 As shown, a method for loading electronic game resources of the present invention includes:
[0025] According to the user's operation on the current game character, determine the state of the game character;
[0026] According to the state of the game character, identify the movement direction of the game character in this state, create a rendering request for various resources within a set distance and angle according to the movement direction, and send the rendering request to the rendering task queue;
[0027] Obtain the corresponding rendering request from the rendering task queue, perform rendering processing, and at the same time, initiate a loading request for the corresponding resource in the rendering processing, and send the loading request to the loading task queue;
[0028] Extract the loading request from the loading task queue and load it.
[0029] When creating a rendering request for various resources within a set distance and angle ...
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