Method for constructing interactive situations under internet environment

A network environment and situational technology, applied in special data processing applications, instruments, electronic digital data processing, etc., can solve the problem of reducing the autonomy and dependence of players in online games, unable to provide users with real-time social interaction, and players unable to create social media by themselves Organization, etc.

Inactive Publication Date: 2014-07-16
MOREGEEK ENTERTAINMENT INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in the same way, the online game platform also has technical problems that cannot provide users with real-time social interaction based on real-world locations
In addition, the player must first join an existing social organization (such as a guild) before he can perform the above-mentioned game content according to the game rules. Since the player cannot create a social organization by himself, and the self-created organization cannot be combined with the above-mentioned geographical The content of the game will greatly reduce the player's autonomy and dependence on the online game

Method used

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  • Method for constructing interactive situations under internet environment
  • Method for constructing interactive situations under internet environment

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Embodiment Construction

[0026] In order to make the above-mentioned and other objects, features and advantages of the present invention more comprehensible, the preferred embodiments of the present invention are specifically cited below, together with the accompanying drawings, as follows:

[0027] The "Location Based Services" (Location Based Services, LBS) described in the present invention, also known as location-based services, mobile positioning services, location services, etc., it is through wireless communication networks (such as: GSM or CDMA network, etc.) And global positioning technology (such as: GPS, etc.) to obtain the location information (geographical coordinates) of mobile terminal users, with the support of geographic information system (GIS), to provide users with a value-added service of corresponding services. This service can be applied in different fields, such as: health, work, personal life, etc. This service can be used to identify the location of a person or object, such a...

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Abstract

The present invention provides a method for constructing interactive situations under an internet environment, used for solve the problem of social organizations development under the internet environment. The method comprises sending an identity data and a location data associated with a user to a server, as performed by a respective one of a plurality of client devices. The method further comprises converting the identity data and the location data into a profile status data of a virtual world for display purposes of the respective one of the plurality of client devices, as performed by the server. The method further comprises retrieving a social organization and a character profile of the identity data and determining whether the character profile of the identity data satisfies a predetermined condition, as performed by the server. The identity data is given an authority to create a social organization in the virtual world if the determined result is positive. The method calculates a movement distance based on the location data and the territory, as well as a length of movement time based on the movement distance and a character profile of the identity data. By this means, social skills of the user are strengthened.

Description

technical field [0001] The present invention relates to a method for constructing an interactive situation in a network environment, especially a method for providing users with developing a social organization in a virtual world and interacting on the basis of the social organization. Background technique [0002] With the development of various network technologies (such as wired, wireless or heterogeneous networks, etc.), network users can use various network terminal devices (such as various computers or smart phones, etc.) Services, such as searching for information, sending and receiving emails, developing communities, or playing online games, etc. Therefore, the network environment has gradually become another medium for the development of interpersonal and social relations. [0003] Among them, taking a community development platform (such as: Facebook, etc.) as an example, although users can leave relevant information, and use the "check in" function to record thei...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06G06F19/00
CPCH04L67/306H04L67/131
Inventor 苏育正
Owner MOREGEEK ENTERTAINMENT INC
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