Internet of things-based digital media creation system and creation method
A digital media and creation system technology, applied in the transmission system, animation production, image data processing, etc., can solve the problems of lack of real-time creation materials, efficient creation and rapid sharing of multiple types of digital media, etc., to achieve efficient creation and Quick sharing ability, high cost creation effect
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Embodiment 1
[0040] like figure 1 As shown, the present invention provides a digital media creation system based on the Internet of Things. The architecture of the digital media creation system is composed of an application layer, an intermediate layer and a base layer. It includes the following:
[0041] Application layer: used to provide creative and design interfaces for film and television special effects, animation, and digital media material libraries.
[0042] Middle layer: It is used to provide a digital cloud media platform, and on this basis, provide film and television special effects and animation software, high-realistic parallel rendering engine software, and a large library of digital media materials.
[0043] Basic layer: used to provide digital media services based on the Internet of Things, including digital media Internet of Things intelligent gateways, and massive media data fusion processing modules based on the Internet of Things.
[0044] For the above three levels...
Embodiment 2
[0058] like image 3 As shown, the present invention takes the intelligent gateway as the main body as the provider of a certain type of material resource, adopts the system rules, and defaults to the first intelligent gateway, which specifically includes:
[0059] The requester makes a material resource acquisition request, and the request may include a material resource type identifier.
[0060] After receiving the above request, the server judges whether it contains the material resource type identifier. The material resource type identifier is set and maintained by the system. When the user creates a new resource and sets the resource type, the system automatically adds the resource type identifier, and the material resource Type identifiers such as "3D scene", "2D scene" and so on.
[0061] If the request does not contain the material resource type identifier, the material resource type identifier is obtained according to the rules preconfigured by the system (for exampl...
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