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Game playing method

A game and game world technology, applied in the game field, can solve the problems of high cost, inconvenient portability, and many mechanical controls, and achieve the effect of shortening the preparation time and simplifying the preparation process.

Active Publication Date: 2012-08-15
漳州市阿思星谷电子科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In fact, the various control parts on the chariot do not need to be connected again, but this traditional method obviously has many mechanical controls, high cost, and inconvenient to carry

Method used

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Embodiment 1

[0053] It includes: exposure system, panoramic system, scene movement system, motion judgment system and motion amplification system.

[0054] A. Panorama system

[0055] The panoramic system means that during the game, the game screen always covers the entire visual range of the player, so that the player can only see the scene in the game, but not the scene in reality; this system especially refers to the player wearing full 3D glasses. , the screen on the glasses and its game screen cover the entire visual range of the player.

[0056] B. Being in the system

[0057] The exposure system satisfies that the player and the self-character have the same position in the game world, and the player's body activity is synchronized with the self-character's activity, so that when the player looks at the body of the self-character, they will mistakenly think it is their own body in reality; the player's body The method of synchronizing activities with self-character activities is to...

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PUM

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Abstract

The invention provides a game playing method, which comprises a player staying system, a panorama system and a scene moving system. The player staying system can lead a player to be personally on the scene of a game world; the panorama system is used for realizing that a game picture covers a total vision range of the player, and accordingly the player only can see the scene in the game and cannot see a real scene; and the scene moving system is used for leading a character in the game world to carry out reverse actions at the scene, leading the player to have various moving or changing visual feelings, accordingly leading the player to be personally on the scene of the game world, and controlling a game to realize enjoyment functions and capacity for the player via corresponding portions of the scene moving system completely. The invention further provides dressing fixed-point control equipment applicable to the game playing method.

Description

technical field [0001] The invention relates to a game method. Background technique [0002] In fact, the various control parts on the chariot do not need to be connected again, but this traditional method obviously has many mechanical controls, high cost, and is inconvenient to carry. Contents of the invention [0003] The purpose of the present invention is to provide a method and device for allowing players to enter the game world immersively, and completely control the functions and capabilities that the game gives the player through their corresponding parts. [0004] In order to facilitate the understanding of the present invention, the following explanations are given for each term involved. [0005] Self-character: Refers to the character in the game world that can be manipulated by the player and considered by the player to be his own. [0006] Allowed actions: the game assigns actions or action schemes that can be performed by the self-character or the in-game ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/10A63F13/06
CPCG06F3/04815A63F2300/1087G06F3/002A63F2300/6045A63F13/06A63F2300/5553G06F3/011A63F2300/6054A63F13/212A63F13/55G06F3/01G06F3/0481A63F13/23A63F13/803G06F2203/012A63F2300/6607A63F13/21A63F13/428A63F13/20A63F13/422G06F30/20
Inventor 黄得锋
Owner 漳州市阿思星谷电子科技有限公司
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