Intelligent toy
A functional and intellectual technology, applied in the field of toys with intellectual functions, can solve the problems that the use value of toys is not fully reflected, cannot be based on oneself, and the gameplay is single, so as to facilitate storage, organization and carrying, and exercise hand-eye coordination. Ability, the effect of stimulating interest
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[0028] The utility model is further described in conjunction with the following examples:
[0029] A specific embodiment of a toy with intellectual function of the present utility model is as follows: figure 1 As shown, it includes a panel 1 and a card, wherein the panel 1 is provided with a decorative surface 10, and the decorative surface 10 can be configured with colors and patterns of different themes according to market demands. There are n placement areas 11 arranged on the decoration surface 10 , wherein n is greater than zero. The shape of the placement area 11 may be a rectangle, or other shapes such as a circle or a triangle. The placement area 11 is used to limit the placement position of the cards.
[0030] One or more thin grooves 111 are provided around the placement area 11 . For example, the rectangular placement area can be provided with four thin grooves respectively along the four sides of the rectangle, and these thin grooves can be connected or not conn...
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