Method for realizing three-dimensional facial animation based on layered modeling and multi-body driving
A three-dimensional face, realization method technology, applied in animation production, image data processing, instruments, etc., can solve the problem of unable to represent the change of the visible part of the face, and achieve the effect of improving the sense of realism and flexibility
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0059] This implementation method of 3D human lazy animation based on layered modeling and multi-body drive, the specific operation steps are as follows:
[0060] 1 Hierarchical face modeling
[0061] 1.1 Rigid-flexible body classification modeling
[0062] (1) Take a frontal photo and a side photo when the face is in a naturally relaxed state, with both eyes facing the front and the head perpendicular to the ground, and preprocess them, as shown in the attached figure 1 shown.
[0063] (2) According to the individualized method of the standard model, the standard facial skin mesh model is deformed, and the principle of overall transformation and local transformation is used. The local transformation adopts the DFFT algorithm, and the following is obtained: figure 2 The facial skin mesh model and the rendering of the model after texture mapping are shown.
[0064] (3) Establish a triangular mesh deformation model and a geometric parameter non-deformable model for the flexi...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com