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Game controller and control method thereof

A technology for game controllers and game programs, which can be used in indoor games, video games, sports accessories, etc. It can solve the problems of lack of realism in games, lack of the main character in the game, and inconvenient use

Inactive Publication Date: 2010-11-24
叶尔肯·拜山
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The current games generally use the mouse or keyboard to control the direction, which is inconvenient to use and lacks the sense of reality of the game. The game is displayed on the screen without the feeling that you are the protagonist.

Method used

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  • Game controller and control method thereof

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Embodiment Construction

[0014] The present invention will be further described in detail below with reference to the drawings and embodiments.

[0015] Such as figure 1 As shown, the game controller of the present invention is composed of a frame suitable for human head wearing, a CPU, and an inclination sensor and a rotation angle sensor respectively connected to the first and second input ports of the CPU, wherein the CPU The first output port is connected to a computer for executing the game program. The tilt sensor and the rotation angle sensor are arranged on the frame to receive the displacement signal of the player's head and transmit the displacement signal to the CPU. The CPU detects After the displacement signal, it is converted into a control instruction readable by the computer and sent to the computer. The tilt sensor is also called tilt sensor or bevel sensor, which is used to detect the tilt angle of the player's head relative to the horizontal plane to realize head-up, head-down, head-u...

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PUM

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Abstract

The invention discloses a game controller and a control method thereof, and aims to solve the problems such as weak sense of reality in the prior art. The game controller consists of a holder worn on the head of a human body, a CPU, a tilt angle sensor and a corner sensor; a CPU output port is connected with a computer used for executing a game program; the tilt angle sensor and the corner sensor are arranged on the holder and are respectively used for receiving a displacement signal of the head of a player and transmitting the displacement signal to the CPU; and after the CPU detects the displacement signal, the CPU converts the displacement signal to a computer readable control instruction and sends the control instruction to the computer. The holder is worn on the head of the player, and the head action in a game is controlled by the head action of the human body, so when the head of the player is slightly upwards, the upward action can also be generated in the game, and when the head of the player is slightly leftwards, the leftward action can also be generated in the game; therefore, the real environment of the game is simulated, the player feels in the game, and the local body is prevented from keeping the same posture to benefit human health.

Description

Technical field [0001] The invention relates to a game controller and a control method thereof. Background technique [0002] The current games generally use the mouse or keyboard to control the direction, which is inconvenient to use and lacks the realism of the game. The display of the game on the screen always does not have the feeling of being the protagonist. If equipped with specially designed cervical spine activity software, it can be used for employees to relax themselves and avoid cervical spine related diseases. Summary of the invention [0003] In order to overcome the above-mentioned drawbacks, the purpose of the present invention is to provide a game controller and a control method thereof with stronger real effects and higher sensitivity. [0004] In order to achieve the above object, the game controller of the present invention is composed of a frame suitable for human head wearing, a CPU, and an inclination sensor and a rotation angle sensor respectively connected ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/02A63F13/212A63F13/428A63F13/56
Inventor 叶尔肯·拜山
Owner 叶尔肯·拜山
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