Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Method and system for limiting time of network gaming user

A technology for online games and game time, which is applied in the field of systems for time-limiting online game users, and can solve problems such as the inability to limit the time of online game users.

Active Publication Date: 2006-11-08
HUAWEI TECH CO LTD
View PDF1 Cites 32 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, prior art cannot carry out time limit to the online game user who has multiple online game accounts

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method and system for limiting time of network gaming user
  • Method and system for limiting time of network gaming user
  • Method and system for limiting time of network gaming user

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0111] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0112] The main idea of ​​the present invention is to obtain the game time of multiple online game accounts of the user, and limit the user's game time according to the obtained game time of the multiple online game accounts.

[0113] Because network operators have network resources that service application service providers do not have, they can provide users with the most basic access services, and can provide unified access management for users and service application service providers. Users can use their access numbers, such as Mobile operators use mobile terminal numbers, fixed network operators use fixed telephone numbers, broadband operators use user access accounts, or specific user characteristic information, such as voiceprint information, fingerprint in...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

This invention discloses a method for limiting time to network game users including: A, obtaining the accumulated on-line time of all game accounts of a user after the user is on-line by an account according to the game time information of all game accounts of an associate user registered in a carried communication fingerprint PPP server, B, timing in terms of said obtained accumulated on-line time and limiting the game time based on the time, C, after the user is off the line by the account, it refreshes the game time information of said user in the PPP server. This invention also discloses a system for limiting time.

Description

technical field [0001] The invention relates to the technical field of online game business, in particular to a method and a system for time limiting online game users. Background technique [0002] Online games not only provide entertainment, but also bring about social problems such as Internet addiction. The double-edged sword of online games was once dubbed "electronic heroin". Industry, when we weigh the economy and social responsibility of online games, Internet addiction, as a negative product of online games, seriously plagues the development of the Internet cultural industry. Mandatory regulation of Internet behaviors prevents addiction to the Internet, and game manufacturers take the initiative to take social responsibility. Actively controlling, actively managing, and enforcing the problem of Internet addiction can be regarded as an effective means of macro-control. It has become the common responsibility of the government, enterprises and society to build a netw...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00
CPCA63F2300/407A63F2300/5546A63F2300/5586A63F2300/535A63F13/35A63F13/75A63F2300/532A63F13/335A63F13/71A63F13/79A63F2300/208A63F2300/50
Inventor 王军钟杰萍舒琦
Owner HUAWEI TECH CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products