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3-D video game machine and control method for simulating sight movement of video camera thereby

A technology for simulating cameras and video games, which is applied in the field of 3D video game devices, and can solve problems such as the limitation of arbitrary position transformation.

Inactive Publication Date: 2002-03-06
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

But, because this viewpoint transformation can only be carried out between a plurality of preset viewpoint positions, so, the viewpoint position corresponding to the player's upper body movement can only be selected from a plurality of preset positions, and its position transformation is arbitrary. sex is restricted

Method used

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  • 3-D video game machine and control method for simulating sight movement of video camera thereby
  • 3-D video game machine and control method for simulating sight movement of video camera thereby
  • 3-D video game machine and control method for simulating sight movement of video camera thereby

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Embodiment Construction

[0037] figure 1 It is a perspective view showing Embodiment 1 of the simulated three-dimensional (3D) video game device of the present invention. This game device is made up of game machine main body 10, is arranged to form one body with this front part or can be combined and separated, or independent console part 20 and head detection part 30, and the front of console part 20 is the place where the player plays the game. game area.

[0038] The game machine main body 10 is a rectangular parallelepiped floor-standing box. In the approximate center of the front, it is preferable to make the player's head at the height of the approximate central position of the screen in the state of the normal posture of the game player. A display 11 for displaying game images of the same size. As the display 11, CRT, LCD, plasma display, and liquid crystal projector can be used. Speakers 12, 12 for playing sound effects are set on both sides of the top of the game machine main body 10, and ...

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Abstract

A 3D game machine is provided with a monitor (11) provided at a specified height position of a casing (10) for displaying images, a game control unit (100) for controlling the progress of a game, and an image control unit (110) for generating a 3D image viewed from a viewing point of a simulated camera and displacing it as a game image on a screen of the monitor (11). A transverse position and a height position of the head of a game player located in a play area before the screen of the monitor (11) are detected using one ultrasonic transmitter (31) and two ultrasonic receivers (32,33), and the viewing point of the simulated camera is so moved as to follow a displacing direction and a displacing amount of the detected position of the game player's head.

Description

technical field [0001] The present invention relates to a display for displaying images arranged at a predetermined height of the game machine frame, a game control unit for controlling the progress of the game, and making a simulated 3D image based on the viewpoint of a simulated camera and displaying it on the display. The display control section of the 3D video game device related technology. Background technique [0002] Up to now, in the simulated actual combat game in which the player's character and enemy characters are displayed on the monitor, the foot movement of the player is detected, and the player's character on the monitor screen is displayed in response to the detected action. action game. In addition, a simulated 3-dimensional car race scene is displayed on the screen of the monitor arranged in front of the player sitting on the racing seat, and the camera viewpoint is changed to a predetermined position corresponding to the player's upper body leaning left...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/219A61B5/11A63F13/213A63F13/215A63F13/218A63F13/52A63F13/5255A63F13/837
CPCA63F13/10A63F2300/303A63F2300/1087A63F13/08A63F2300/1012A63F2300/6661A63F2300/6676A63F2300/8076A63F13/45A63F13/21A63F13/837A63F13/213A63F13/5255A63F13/218
Inventor 奥田直也小林达也藤本博文松上重信
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD
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