Video game system and video game processing method

A video game and processing method technology, applied in the field of video game systems and video game processing storage media, to achieve the effect of increasing the sense of reality, improving interest, and satisfying the sense of achievement

Inactive Publication Date: 2007-08-15
NINTENDO CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

A similar problem occurs for the switch function displayed on the game screen when selecting the operation mode

Method used

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  • Video game system and video game processing method
  • Video game system and video game processing method
  • Video game system and video game processing method

Examples

Experimental program
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Embodiment Construction

[0052] A description will now be given of the structure of the video game system of the present invention and the video game storage medium used therein. Incidentally, although the following embodiment describes the case of a dedicated video game machine, it can also be used as an image processing device for another example of a personal computer or the like. Although the operating device will be described as the case of a game-dedicated controller, as long as the video game system of the present invention is used for an image processing device such as a personal computer, an input device such as a keyboard, a mouse, etc. may also be used.

[0053] FIG. 1 shows an external view of a video game system according to an embodiment of the present invention. The composition of the video game system includes: a video game machine main body 10, a ROM box 20 as an example of an external memory, a CRT display 30 as an example of a display device connected to the video game machine main ...

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PUM

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Abstract

A video game system includes a game machine and a memory medium. The game machine is connected with a controller to be operated by a player and a display device for displaying game images. The memory medium generates player object image data and influencing object image data, as well as generates message data. The message data is a message to teach the player how to operate the controller. A player object and an influencing object are displayed on the display device. Also, the display device displays a message of how to operate the controller.

Description

technical field [0001] The present invention relates to a video game system and a video game processing storage medium, and more particularly to a video game system and a video game storage medium in which a player can easily enter a forward scene even when the game requires complicated operations. Background technique [0002] In conventional video games, the functions of switches or buttons on the operating device are described in a guide or manual as a means for the player or user to understand how to operate the game. The game player must read the instruction manual before starting the game to know which switch or button has a function in playing the game. [0003] On the other hand, there is another conventional technique of displaying the operation mode or function description of a switch or button in text when an on-screen operation explanation mode is selected after starting a video game, or when there is no In the area where enemy characters appear, instructions on...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F19/00A63F13/45A63F13/42A63F13/52A63F13/5375A63F13/54A63F13/55A63F13/837
CPCA63F13/10A63F2300/6063A63F2300/303A63F2300/305A63F2300/8029A63F2300/66A63F2300/8017A63F2300/64A63F13/45A63F13/5375A63F13/52A63F13/803A63F13/54
Inventor 宫本茂清水隆雄今村孝矢森田和明木原强
Owner NINTENDO CO LTD
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