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Image rendering method, device, computer equipment and readable storage medium

An image rendering and rendering command technology, applied in the field of image processing, can solve problems such as weak rendering performance and cache capacity, high rendering power consumption, and difficult multi-sampling anti-aliasing technology, and achieve rendering power consumption, architecture optimization, and reduction The effect of interactive workload

Active Publication Date: 2022-03-22
BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In view of this, the present application provides image rendering method, device, computer equipment and readable storage medium, the main purpose is to solve the rendering performance and caching ability of existing scene rendering using OpenGLES is weak, especially in multi-sampling anti-aliasing technology It is difficult to implement, and the existing CPU and GPU that use Vulkan for scene rendering have many interactions, and the technical problems of high rendering power consumption

Method used

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  • Image rendering method, device, computer equipment and readable storage medium
  • Image rendering method, device, computer equipment and readable storage medium
  • Image rendering method, device, computer equipment and readable storage medium

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Embodiment Construction

[0022] Exemplary embodiments of the present application will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present application are shown in the drawings, it should be understood that the present application may be embodied in various forms and should not be limited to the embodiments set forth herein. Rather, these embodiments are provided so that the present application can be more thoroughly understood, and the scope of the present application can be fully conveyed to those skilled in the art.

[0023] In view of the weak rendering performance and caching ability of the existing scene rendering using OpenGLES, and the existing technical problems of the CPU and GPU for scene rendering using Vulkan are more interactive, and the rendering power consumption is relatively large. This embodiment provides an image rendering method, which can effectively reduce the interactive workload between the CPU and the GPU...

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Abstract

This application discloses an image rendering method, device, computer equipment, and readable storage medium, and relates to the technical field of image processing. The rendering command instruction set obtained by recording, as well as the target scene rendering channel data and target scene frame buffer data obtained by preset Send to the graphics processor; the graphics processor obtains the target scene rendering data by sequentially calling a plurality of rendering commands in the rendering command instruction set according to the target scene rendering channel data and the target scene frame buffer data; Render data is sent to memory or video memory. The present application can effectively reduce the interactive workload between the CPU and the GPU, thereby effectively reducing rendering power consumption.

Description

technical field [0001] The present application relates to the technical field of image processing, in particular to an image rendering method, device, computer equipment and readable storage medium. Background technique [0002] There are two schemes for designing the multi-sampling anti-aliasing rendering process on the existing mainstream mobile devices using the Android platform. The existing technical solution one is to use OpenGLES to implement the rendering process on the Android platform, by calling the functions provided by OpenGLES Interface to realize the rendering of 3D scenes. Among them, if you want to add multi-sampling anti-aliasing in the rendering process, you need to use the extended function glFramebufferTexture2DMultisampleEXT or glFramebufferTexture2DMultisampleIMG of OpenGLES to realize; the existing technical scheme two, on the Android platform, use Vulkan to realize the rendering of the scene, and use multi-sampling The rendering of anti-aliasing inc...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T7/90G06T15/00
CPCG06T7/90G06T15/00
Inventor 孙思远王月冯星
Owner BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD
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