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Method and system for switching high and low modes of Maya

A model and output module technology, applied in the direction of instruments, calculations, image data processing, etc., can solve problems that affect production efficiency, view cards, etc., and achieve the effect of improving work efficiency

Active Publication Date: 2020-02-28
武汉艺画开天文化传播有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In animation production, some environment assets have a lot of faces. If the high-model assets are loaded into the scene, the view of the artist will be very stuck during the operation, which will affect the production efficiency.

Method used

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  • Method and system for switching high and low modes of Maya
  • Method and system for switching high and low modes of Maya

Examples

Experimental program
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Effect test

Embodiment 1

[0028] Embodiments of the present invention provide a method for generating and switching high and low modes in Maya, such as figure 1 shown, including the following steps:

[0029] Step 1, load the model adjustment tool to the YHKT menu of Maya;

[0030] Step 2, set the outline in Maya, and define the precision parameters of different precision models;

[0031] Step 3, using the model adjustment tool to store the current 3D view as different precision models according to the precision parameters defined in the outline;

[0032] Step 4, through the model adjustment tool, select and call different precision models for switching and displaying.

[0033] Further, the step 2 includes: setting a root group in the top level, establishing different groups under the root group according to different model precisions, and defining each precision parameter of the corresponding precision model under each group.

[0034] Further, storing the current 3D view as different precision model...

Embodiment 2

[0039] Such as figure 2 As shown, the embodiment of the present invention provides a high and low model generation and switching system for Maya, including:

[0040] The loading module is used to load the model adjustment tool to the YHKT menu of Maya;

[0041] The precision definition module is used to set the outline in Maya and define the precision parameters of different precision models;

[0042] A storage output module, configured to use the model adjustment tool to store the current three-dimensional view as different precision models according to the precision parameters defined in the outline;

[0043] The display module is used to select and call different precision models for switching and displaying through the model adjustment tool.

[0044] Further, the accuracy definition module is specifically used to: set a root group in the top level, establish different groups under the root group according to different model accuracy, and define each accuracy parameter o...

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Abstract

The invention relates to a method and a system for generating and switching high and low modes of Maya. The method comprises the following steps: firstly, loading a model adjusting tool to a YHKT menuof Maya; secondly, setting an outline in Maya, and defining precision parameters of different precision models; then, storing the current three-dimensional view as different precision models according to the precision parameters defined in the outline by utilizing the model adjusting tool; and finally, selecting and calling different precision models for switching display through the model adjusting tool. According to the method, the three-dimensional view is stored as a plurality of models with different precisions, and artists can conveniently switch among the models with different precisions through mode selection, so that the working efficiency is greatly improved.

Description

technical field [0001] The invention relates to the technical field of animation production, in particular to a method and system for switching between high and low modes in Maya. Background technique [0002] In animation production, some environment assets have a lot of faces. If the high-model assets are loaded into the scene, the view of the artist will be very stuck during the operation, which will affect the production efficiency. Contents of the invention [0003] Aiming at the technical problems existing in the prior art, the present invention provides a method and system for switching between high and low modes in Maya, which saves the three-dimensional view as a plurality of different precision models, and switches between different precision models through mode selection, Greatly improved work efficiency. [0004] The technical scheme that the present invention solves the problems of the technologies described above is as follows: [0005] In a first aspect, t...

Claims

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Application Information

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IPC IPC(8): G06T13/20
CPCG06T13/20
Inventor 熊鹏
Owner 武汉艺画开天文化传播有限公司
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