Methods and apparatus for encoding and decoding virtual reality content

A decoding method and encoding technology, applied in special data processing applications, structured data retrieval, multimedia data retrieval, etc., can solve problems such as difficulty in maintaining good user experience, consumption, and large bandwidth, and achieve the effect of improving the efficiency of encoding and decoding

Active Publication Date: 2019-07-23
MEDIATEK SINGAPORE PTE LTD SINGAPORE
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] However, processing all spherical content can be computationally intensive and can consume significant bandwidth
For example, for online streaming applications, processing all spherical content would place an unnecessarily greater burden on network bandwidth
Therefore, it may be difficult to maintain a good user experience when bandwidth resources and / or computing resources are limited
Some technologies only process what the user is viewing

Method used

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  • Methods and apparatus for encoding and decoding virtual reality content
  • Methods and apparatus for encoding and decoding virtual reality content
  • Methods and apparatus for encoding and decoding virtual reality content

Examples

Experimental program
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Embodiment Construction

[0039] Various techniques can be used to improve existing video encoding techniques. Some techniques utilize tracks in a track hierarchy to store metadata at the appropriate level in the hierarchy. Storing metadata in a way that exploits the track hierarchy can significantly reduce the number of metadata boxes specified for each subimage and improve image processing (e.g., compared to storing all such metadata at the subimage layer technology compared). These techniques can save a lot of byte count overhead by avoiding duplication of metadata declarations. Some techniques separate combining processes / information from overlaying and / or blending processes / information. For example, the technique may allow a decoding device to composite tracks together first, and then use a different transform to perform the blending (eg, blending between a composite picture and a background). These and other related techniques are discussed further herein.

[0040] In the following descriptio...

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PUM

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Abstract

The techniques described herein relate to methods, apparatus, and computer readable media configured to process multimedia data. The multimedia data includes a hierarchical track structure with at least a first track and a second track, such that the first track is at a first level in the hierarchical track structure and the second track is at a second level in the hierarchical track structure above the first level of the first track. First metadata is contained within the first track and second metadata is contained within the second track. The multimedia data can be decoded by performing, based on the first metadata and the second metadata, a track derivation operation on the media data associated with the first track to generate the media data of the second track such that the second track is a derived track of the first track. According to the provided methods, apparatus, and computer readable media configured to process multimedia data, the decoding efficiency can be improved.

Description

technical field [0001] The present invention relates to video coding and decoding. In particular, the present invention relates to a method and apparatus for associating, storing and / or signaling virtual reality (VR) attributes and / or metadata and composition track derivation. Background technique [0002] There are various types of 3D content (3D content) and multi-directional content (multi-directional content). For example, omnidirectional video is a type of video that is captured using a set of cameras, rather than just one camera like traditional unidirectional video. For example, cameras can be placed around a particular center point such that each camera captures a portion of the video on a spherical overlay of the scene to capture 360-degree video. Videos from multiple cameras can be stitched, rotated, and projected to generate projected 2D images representing spherical content. For example, a spherical figure can be put into a 2D image using an equal rectangular ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N19/30H04N19/597H04N19/44
CPCH04N19/30H04N19/44H04N19/597G06F16/438G06F16/48H04N13/161H04N13/178G06F16/282G06F16/483
Inventor 王新陈鲁林
Owner MEDIATEK SINGAPORE PTE LTD SINGAPORE
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