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Virtual object processing method and device, computer equipment and storage medium

A technology of virtual objects and processing methods, applied in computer parts, input/output of user/computer interaction, calculation, etc. The effect of diversification, increasing range

Active Publication Date: 2019-04-05
GUANGZHOU HUYA INFORMATION TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Embodiments of the present invention provide a virtual object processing method, device, computer equipment, and storage medium to solve the problem that the scope of interaction between audience users and anchor users is relatively small and the form of interaction is relatively single

Method used

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  • Virtual object processing method and device, computer equipment and storage medium
  • Virtual object processing method and device, computer equipment and storage medium
  • Virtual object processing method and device, computer equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0038] figure 1 It is a flow chart of a virtual object processing method provided by Embodiment 1 of the present invention. This embodiment is applicable to the situation where an audience user interacts with multiple anchors on a live broadcast platform. This method can be implemented by a virtual object processing device To execute, the virtual object processing device can be implemented by hardware and / or software, configured in computing equipment, such as servers, mobile terminals, personal computers, etc., the method specifically includes the following steps:

[0039] S110. Determine anchor users participating in the virtual event.

[0040] In this embodiment, the live broadcast platform can divide anchor users into multiple anchor groups according to factors such as live broadcast type and region.

[0041] In a longer period of time (for example, one week), the anchor users in different anchor groups can be compared independently, so as to determine the group ranking o...

Embodiment 2

[0109] Figure 5 It is a flow chart of a virtual object processing method provided by Embodiment 2 of the present invention. This embodiment is based on the foregoing embodiments and further adds processing operations for ending virtual activities. The method specifically includes the following steps:

[0110] S510. Determine anchor users participating in the virtual event.

[0111] S520. Configure a virtual object for the host user in a virtual scene.

[0112] S530. Convert the interactive behavior data between the audience user and the anchor user into the anchor support degree of the anchor user in the virtual event.

[0113] S540. Move the virtual object in the virtual scene according to the anchor support degree.

[0114] S550. When a preset end condition is met, determine the scene ranking of the virtual object in the virtual scene.

[0115] S560. Set the scene ranking as the activity ranking of the anchor user in the virtual event.

[0116] In this embodiment, the e...

Embodiment 3

[0128] Image 6 It is a flow chart of a virtual object processing method provided by Embodiment 3 of the present invention. This embodiment is applicable to situations where audience users interact with multiple anchors on a live broadcast platform. This method can be implemented by a virtual object processing device To execute, the virtual object processing device can be implemented by hardware and / or software, configured in computing equipment, such as servers, mobile terminals, personal computers, etc., the method specifically includes the following steps:

[0129] S610. Display a virtual scene corresponding to the virtual activity.

[0130] In a specific implementation, the electronic device applied in this embodiment can be a mobile terminal, such as a mobile phone, a tablet computer, a smart wearable device, etc., and the electronic device applied in this embodiment can also be a non-mobile terminal, such as a smart TV, a personal computer , etc., which are not limited ...

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Abstract

The embodiment of the invention discloses a virtual object processing method and device, computer equipment and a storage medium. The method comprises the steps that an anchor user participating in avirtual activity is determined; Configuring a virtual object for the anchor user in a virtual scene; Converting the interaction behavior data between the audience user and the anchor user into the anchor support degree of the anchor user in the virtual activity; And moving the virtual object in the virtual scene according to the anchor support degree. Therefore, audience users can interact with aplurality of anchor users, the interaction range is increased, and the interaction forms are diversified.

Description

technical field [0001] Embodiments of the present invention relate to computer processing technologies, and in particular, to a virtual object processing method, device, computer equipment, and storage medium. Background technique [0002] With the development of network technology, especially the popularization of mobile terminals, users like to set up a live broadcast room on the live broadcast platform to broadcast their own or the things around them live. Such users can be called anchor users, and other users can enter the live broadcast room to broadcast Watching and interacting, such users can be called audience users. [0003] At present, when a viewer user enters a certain anchor user's live broadcast room, most of them interact with the anchor user through chat information, and the scope of interaction is relatively small and the form of interaction is relatively simple. Contents of the invention [0004] Embodiments of the present invention provide a virtual obj...

Claims

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Application Information

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IPC IPC(8): G06F3/01H04N21/4788
CPCH04N21/4788G06F3/011
Inventor 徐世炎陈运强
Owner GUANGZHOU HUYA INFORMATION TECH CO LTD
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