Eureka AIR delivers breakthrough ideas for toughest innovation challenges, trusted by R&D personnel around the world.

Game matching method, and device, electronic equipment and medium

A matching method and game technology, applied in the Internet field, can solve the problem of high matching difficulty, achieve the effect of reducing matching difficulty, increasing the probability of success, and improving the efficiency of game matching

Active Publication Date: 2018-09-21
WUHAN DOUYU NETWORK TECH CO LTD
View PDF2 Cites 3 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The embodiment of the present application solves the game player matching function provided by the existing game platform by providing a game matching method, device, electronic equipment and media. Users who need to choose the same game at the same time can be matched together, and there is a high difficulty in matching. technical issues

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Game matching method, and device, electronic equipment and medium
  • Game matching method, and device, electronic equipment and medium
  • Game matching method, and device, electronic equipment and medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0056] Such as figure 1 As shown, this embodiment provides a game matching method, the method is applied to the device end of the first user, including:

[0057] Step S101, sending a matching request to the game server;

[0058] Step S102, receiving matching information returned by the game server indicating that the game server has successfully matched with the second user, and displaying a target game room interface corresponding to the second user based on the matching information;

[0059] Step S103, receiving a selection operation of the first user selecting a first game on the target game room interface, and based on the selection operation, sending first information for selecting the first game to the device of the second user end;

[0060] Step S104, if the second information for selecting a second game returned by the second user's device is received, then output the second information, the first game and the second game are different games;

[0061] Step S105, if ...

Embodiment 2

[0105] This embodiment provides a game matching method, such as figure 2 As shown, the method is applied to the device end of the second user, including:

[0106] Step S201, sending a matching request to the game server;

[0107] Step S202, receiving matching information returned by the game server indicating that the first user is successfully matched, and displaying a target game room interface corresponding to the first user based on the matching information;

[0108] Step S203, receiving first information for selecting a first game sent by the device of the first user, and outputting the first information;

[0109] Step S204, if a selection operation of selecting a second game by the second user on the target game room interface is received, based on the selection operation, sending second information for selecting the second game to the first user on the device side;

[0110] Step S205, if it is received that the second user chooses to agree to play the first game on ...

Embodiment 3

[0118] This embodiment provides a game matching device, such as image 3 As shown, the device is the device end of the first user, including:

[0119] The first sending unit 301 is configured to send a matching request to the game server;

[0120] The first matching unit 302 is configured to receive matching information returned by the game server that the second user is successfully matched, and display a target game room interface corresponding to the second user based on the matching information;

[0121] The first operation unit 303 is configured to receive a selection operation of the first user selecting a first game on the target game room interface, and based on the selection operation, send first information for selecting the first game to the the device end of the second user;

[0122] The first receiving unit 304 is the same as if receiving the second information for selecting a second game returned by the second user's device, then output the second information, ...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a game matching method, and device, electronic equipment and a medium. The method comprises the steps that a matching request is sent to a game server; matching information returned by the game server and successively matched with a second user is received, and a target game room interface is displayed; the selection operation of a first game selected by a first user on thetarget game room interface is received, and first information of the first game is sent to an equipment end of the second user; if returned second information selecting a second game is received, thesecond information is output; and if the returned information agreeing to play the first game is received, a game interface of the first game is displayed. The game matching method, and device, electronic equipment and medium have the advantages that the technical problem that only when users need to select a same game at a same time period, the users can be matched together by the game player matching function provided by an existing game platform, so that the matching difficulty is high is solved, the technical effects that the probability of game matching success is improved, the game matching efficiency is improved, and the matching difficulty is reduced are achieved.

Description

technical field [0001] The present invention relates to the technical field of the Internet, in particular to a game matching method, device, electronic equipment and media. Background technique [0002] At present, with the advancement of network communication technology and the acceleration of broadband network, online games have been more and more developed and applied, and more and more players choose to find game partners online. [0003] The current game platform often matches the user with a game partner after the user selects a specific game type. If different games are selected at the same time, they cannot be matched to a game room. [0004] Then, when there are many types of games, users are often interested in multiple games, but only one game can be selected for matching when selecting, which requires higher matching objects, and users need to choose the same game at the same time. Users can be matched together, which virtually increases the difficulty of game ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/795
CPCA63F13/795
Inventor 王景海陈少杰张文明
Owner WUHAN DOUYU NETWORK TECH CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Eureka Blog
Learn More
PatSnap group products