A kind of physical object programming method and system based on augmented reality
A physical programming and augmented reality technology, applied in the field of human-computer interaction, can solve problems such as lack of real-time feedback, and achieve the effect of enriching error correction and increasing interest
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[0027]In order to make those skilled in the art understand better, the present invention will be described in further detail below in conjunction with accompanying drawing and embodiment:
[0028] The system flow of the present invention is as figure 2 As shown, it is mainly divided into three parts: the state control phase, the programming phase and the running phase. Among them, the state control stage is mainly to control and switch the running state of the system, such as the mutual switching between the programming stage and the running stage. It also includes steps such as system initialization, user input monitoring and user behavior analysis.
[0029] 1. System initialization. Since a large number of three-dimensional elements are used in the augmented reality scene of the system, the system will preload the elements used in the game scene before the program starts, so that there will not be too much lag when the user enters the programming stage.
[0030] 2. User ...
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